Skip to content

boti/godot

This branch is 71584 commits behind godotengine/godot:master.

Folders and files

NameName
Last commit message
Last commit date
Sep 15, 2014
Oct 12, 2014
Oct 3, 2014
Aug 20, 2014
Oct 12, 2014
Oct 7, 2014
Oct 12, 2014
Oct 9, 2014
Oct 13, 2014
Oct 12, 2014
Oct 12, 2014
Jun 13, 2014
Jul 2, 2014
Sep 21, 2014
May 24, 2014
Oct 7, 2014
Feb 12, 2014
Mar 6, 2014
Oct 7, 2014
Feb 10, 2014

Repository files navigation

GODOT

The Engine

Godot is a fully featured, open source, MIT licensed, game engine. It focuses on having great tools, and a visual oriented workflow that can export to PC, Mobile and Web platforms with no hassle. The editor, language and APIs are feature rich, yet simple to learn, allowing you to become productive in a matter of hours.

About

Godot has been developed by Juan Linietsky and Ariel Manzur for several years, and was born as an in-house engine, used to publish several work-for-hire titles. Development is sponsored by OKAM Studio (http://www.okamstudio.com).

Godot is BETA. Collaborate!!

Having been developed as in-house means that the user experience may still not be ideal for everyone. The features needed to make a great game are there, but we really need your help to fix all the rough edges and improve usability (via feedback and/or code contributions). We know we are close to having an awesome, open source, game engine with nothing to envy from the best commercial offerings, but we can't do this alone. This is why Godot is now open source, so everyone can help us reach this goal.

Documentation

Documentation has been moved to the GitHub Wiki.

Binary Downloads, Community, etc.

Binary downloads, community, etc. can be found in Godot homepage:

http://www.godotengine.org

Compiling from Source

Compilation instructions for every platform can be found in the Wiki: https://github.com/okamstudio/godot/wiki/advanced

About

Godot Game Engine

Resources

License

Stars

Watchers

Forks

Releases

No releases published

Packages

No packages published