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Cub3D: Raycasting

Intro

As subject says "This project is inspired by the world-famous Wolfenstein 3D game, which was the first FPS ever. It will enable you to explore ray-casting. Your goal will be to make a dynamic view inside a maze, in which you’ll have to find your way."

Cub3d - is a team project in 42 Bangkok where you need to implement simple 3D-like walking simulator using Raycasting technique. This project is done using MLX low-level graphical library in C language.

example

Run it!

Follow these steps in order to try the project yoursel:

  1. Clone the repo

      git clone [email protected]:bpassael/cub3d.git
  2. Go to the cloned repo

      cd cub3d
  3. Build project with Makefile

      make
  4. Run the game with any map you prefer. Maps are located in maps/ and you can make your own map.

      ./cub3d maps/map.cub
  5. Have fun!

example example example

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