Skip to content
View bravetwo's full-sized avatar

Block or report bravetwo

Block user

Prevent this user from interacting with your repositories and sending you notifications. Learn more about blocking users.

You must be logged in to block users.

Please don't include any personal information such as legal names or email addresses. Maximum 100 characters, markdown supported. This note will be visible to only you.
Report abuse

Contact GitHub support about this user’s behavior. Learn more about reporting abuse.

Report abuse
Showing results

A basic node based dialogue system made for Unity.

C# 264 46 Updated Oct 23, 2021

Examples of ComfyUI workflows

HTML 2,317 437 Updated Jan 17, 2025

ComfyUI-Manager is an extension designed to enhance the usability of ComfyUI. It offers management functions to install, remove, disable, and enable various custom nodes of ComfyUI. Furthermore, th…

Python 8,197 1,076 Updated Jan 29, 2025
Python 25 4 Updated Nov 14, 2024

The fastest digital human algorithm, now on your desktop.

Python 412 42 Updated Dec 29, 2024

The most powerful and modular diffusion model GUI, api and backend with a graph/nodes interface.

Python 65,143 6,962 Updated Jan 29, 2025

Sentis samples internal development repository. Contains example and template projects for Sentis package use.

C# 199 38 Updated Jan 27, 2025

一个用于在Unity中开发在线和离线聊天机器人的管线。A pipeline designed to create online and offline chat-bot in Unity.

C# 62 9 Updated Jan 29, 2025

A simple particle-based fluid simulation

C# 773 134 Updated Dec 27, 2024

visionOS 30 days challenge.

Swift 2,160 177 Updated Nov 15, 2024

The resources and source code for my Youtube series on creating a game engine using Apple's Metal Api

Swift 278 41 Updated May 29, 2022

MacOS Metal Tutorial code

C++ 129 26 Updated Dec 7, 2024

A point-cloud made from 3d data with Metal.

Swift 158 17 Updated Apr 16, 2019

Toy iOS + Metal AR Gaussian Splat Renderer

Swift 323 28 Updated Oct 22, 2023

An example project which contains the Unity components necessary to complete Navigation2's SLAM tutorial with a Turtlebot3, using a custom Unity environment in place of Gazebo.

Python 354 125 Updated Mar 12, 2024

Original reference implementation of "3D Gaussian Splatting for Real-Time Radiance Field Rendering"

Python 15,567 2,075 Updated Oct 30, 2024

Render Gaussian Splats using Metal on Apple platforms (iOS/iPhone/iPad, macOS, and visionOS)

Swift 313 41 Updated Sep 24, 2024

Video and point cloud streaming over custom UDP protocol with hardware decoding (Unity example)

C# 52 6 Updated Apr 10, 2021

Shell scripts to build FFmpeg for iOS and tvOS

Shell 3,046 891 Updated Jun 18, 2024

A basic RTSP Client in SWIFT using FFMpeg wrapper for iOS.

C 45 14 Updated Oct 12, 2017

FFmpeg Kit for applications. Supports Android, Flutter, iOS, Linux, macOS, React Native and tvOS. Supersedes MobileFFmpeg, flutter_ffmpeg and react-native-ffmpeg.

C 4,767 862 Updated Jan 17, 2025

VLCKit for SwiftUI

Swift 44 19 Updated Sep 4, 2024

A curated list of awesome neural radiance fields papers

TeX 6,578 593 Updated Jan 6, 2025

A PyTorch implementation of NeRF (Neural Radiance Fields) that reproduces the results.

Python 5,630 1,083 Updated Jul 25, 2024

HybridCLR是一个特性完整、零成本、高性能、低内存的Unity全平台原生c#热更新解决方案。 HybridCLR is a fully featured, zero-cost, high-performance, low-memory solution for Unity's all-platform native c# hotupdate.

C++ 6,784 687 Updated Jan 17, 2025

HybridCLR 示例项目

C# 867 181 Updated Jan 17, 2025

c# dotnet .NET Framework/Standard/Core RSA Provides: Encrypt,Decrypt,Signature,Verify; RSA key format: PEM (PKCS#1 PKCS#8), XML, Public Private Key, Import Export Convert; Padding support: NoPaddin…

C# 233 93 Updated Sep 12, 2023

High-performance Unity iOS/Android logger built with native platform UI

Java 855 120 Updated Jan 27, 2025
Next