Principal Engineer @IgnisTechnologies and hobbyist game developer
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Ignis Technologies
- Bozeman, MT
- brianpmaher.com
- in/brianpmaher
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microui-raylib Public
Forked from marionauta/microui-raylibraylib renderer for microui in C99
C MIT License UpdatedJul 14, 2024 -
dotenv-cpp Public
Forked from laserpants/dotenv-cpp🐮 A utility to load environment variables from a .env file
C++ BSD 3-Clause "New" or "Revised" License UpdatedMay 19, 2024 -
do-function-openai Public
Forked from do-community/do-function-openaiJavaScript MIT License UpdatedMar 15, 2024 -
godot-ios-plugins Public
Forked from godot-sdk-integrations/godot-ios-pluginsObjective-C++ MIT License UpdatedJan 18, 2024 -
godot Public
Forked from godotengine/godotGodot Engine – Multi-platform 2D and 3D game engine
C++ MIT License UpdatedJan 16, 2024 -
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odin-imgui Public
Forked from ThisDevDane/odin-imguiOdin binding for Dear ImGui
Odin MIT License UpdatedJul 8, 2023 -
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Hunt-The-Monster-Prototype Public
Prototype for a roguelike with rules from Hunt the Wumpus.
C# UpdatedApr 20, 2021 -
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Flourish-Revenge-Public Public
Scripts for Game Dev Field Guide Game Jam #3 (March 2021)
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Flourish Public
Game Dev Field Guide Game Jam #2 (February 2021) Submission
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Knowledge-Based AI agent to solve Raven's Progressive Matrices human intelligence test
HTML UpdatedNov 30, 2016
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