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docu note about renderer save game data
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mrwonko committed Nov 27, 2015
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Expand Up @@ -28,6 +28,7 @@ Save games are handled in `code/server/sv_savegame.cpp`. A save game consists of
9. Effects ("FXLE", 32 \* "FXFN")
10. Entities: `ReadGEntities()`
1. All the entities (count = "NMED", count * "EDNM", "GENT", "GNPC", "GCLI", "PARM", "VHIC", "GHL2")
* "GHL2" is handled by renderer, which has the G2 code.
2. Timers
3. Icarus `CIcarus::Load()`
1. Version ("ICAR", must match `CIcarus::ICARUS_VERSION`)
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