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splits echo_server example into separate plain and tls versions
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Using this file to track boost dependency testing. | ||
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Mac OS X 10.7.2, XCode 4.2.1, boost built using default darwin 4.2.1 toolset, example compiled with g++ 4.2.x | ||
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SSL echo server | ||
boost 1.48.0 - OK | ||
boost 1.47.0 - OK | ||
boost 1.46.1 - significant SSL context constructor change. SSL support might require 1.47 | ||
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plain echo server | ||
boost 1.48.0 - OK | ||
boost 1.47.0 - OK | ||
boost 1.46.1 - OK | ||
boost 1.45.0 - ? | ||
boost 1.44.0 - OK | ||
boost 1.43.0 - OK | ||
boost 1.42.0 - Does not build on Mac OS X 10.7 |
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BOOST_LIB_PATH ?= /usr/local/lib | ||
BOOST_INCLUDE_PATH ?= /usr/local/include | ||
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CFLAGS = -O2 -I$(BOOST_INCLUDE_PATH) | ||
LDFLAGS = -L$(BOOST_LIB_PATH) | ||
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CXX ?= c++ | ||
SHARED ?= "1" | ||
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ifeq ($(SHARED), 1) | ||
LDFLAGS := $(LDFLAGS) -lboost_system -lboost_date_time -lcrypto -lssl -lwebsocketpp | ||
else | ||
LDFLAGS := $(LDFLAGS) $(BOOST_LIB_PATH)/libboost_system.a $(BOOST_LIB_PATH)/libboost_date_time.a $(BOOST_LIB_PATH)/libboost_regex.a -lcrypto -lssl ../../libwebsocketpp.a | ||
endif | ||
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echo_server_tls: echo_server_tls.o | ||
$(CXX) $(CFLAGS) $^ -o $@ $(LDFLAGS) | ||
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%.o: %.cpp | ||
$(CXX) -c $(CFLAGS) -o $@ $^ | ||
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# cleanup by removing generated files | ||
# | ||
.PHONY: clean | ||
clean: | ||
rm -f *.o echo_server_tls |
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/* | ||
* Copyright (c) 2011, Peter Thorson. All rights reserved. | ||
* | ||
* Redistribution and use in source and binary forms, with or without | ||
* modification, are permitted provided that the following conditions are met: | ||
* * Redistributions of source code must retain the above copyright | ||
* notice, this list of conditions and the following disclaimer. | ||
* * Redistributions in binary form must reproduce the above copyright | ||
* notice, this list of conditions and the following disclaimer in the | ||
* documentation and/or other materials provided with the distribution. | ||
* * Neither the name of the WebSocket++ Project nor the | ||
* names of its contributors may be used to endorse or promote products | ||
* derived from this software without specific prior written permission. | ||
* | ||
* THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS" | ||
* AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE | ||
* IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE | ||
* ARE DISCLAIMED. IN NO EVENT SHALL PETER THORSON BE LIABLE FOR ANY | ||
* DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES | ||
* (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; | ||
* LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND | ||
* ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT | ||
* (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS | ||
* SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. | ||
* | ||
*/ | ||
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/* | ||
* Copyright (c) 2011, Peter Thorson. All rights reserved. | ||
* | ||
* Redistribution and use in source and binary forms, with or without | ||
* modification, are permitted provided that the following conditions are met: | ||
* * Redistributions of source code must retain the above copyright | ||
* notice, this list of conditions and the following disclaimer. | ||
* * Redistributions in binary form must reproduce the above copyright | ||
* notice, this list of conditions and the following disclaimer in the | ||
* documentation and/or other materials provided with the distribution. | ||
* * Neither the name of the WebSocket++ Project nor the | ||
* names of its contributors may be used to endorse or promote products | ||
* derived from this software without specific prior written permission. | ||
* | ||
* THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS" | ||
* AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE | ||
* IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE | ||
* ARE DISCLAIMED. IN NO EVENT SHALL PETER THORSON BE LIABLE FOR ANY | ||
* DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES | ||
* (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; | ||
* LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND | ||
* ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT | ||
* (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS | ||
* SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. | ||
* | ||
*/ | ||
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#ifndef ECHO_SERVER_HANDLER_HPP | ||
#define ECHO_SERVER_HANDLER_HPP | ||
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#include "../../src/websocketpp.hpp" | ||
#include "../../src/interfaces/session.hpp" | ||
#include <boost/shared_ptr.hpp> | ||
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#include <string> | ||
#include <vector> | ||
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using websocketpp::session::server_ptr; | ||
using websocketpp::session::server_handler; | ||
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namespace websocketecho { | ||
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class echo_server_handler : public server_handler { | ||
public: | ||
// The echo server allows all domains is protocol free. | ||
void validate(server_ptr session) {} | ||
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// an echo server is stateless. | ||
// The handler has no need to keep track of connected clients. | ||
void on_fail(server_ptr session) {} | ||
void on_open(server_ptr session) {} | ||
void on_close(server_ptr session) {} | ||
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// both text and binary messages are echoed back to the sending client. | ||
void on_message(server_ptr session,websocketpp::utf8_string_ptr msg) { | ||
std::cout << *msg << std::endl; | ||
session->send(*msg); | ||
} | ||
void on_message(server_ptr session,websocketpp::binary_string_ptr data) { | ||
session->send(*data); | ||
} | ||
}; | ||
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} | ||
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#endif // ECHO_SERVER_HANDLER_HPP |
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<!doctype html> | ||
<html> | ||
<head> | ||
</head> | ||
<body> | ||
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<script type="text/javascript"> | ||
var ws; | ||
var url; | ||
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function connect() { | ||
url = document.getElementById("server_url").value; | ||
console.log(url); | ||
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if ("WebSocket" in window) { | ||
ws = new WebSocket(url); | ||
} else if ("MozWebSocket" in window) { | ||
ws = new MozWebSocket(url); | ||
} else { | ||
document.getElementById("messages").innerHTML += "This Browser does not support WebSockets<br />"; | ||
return; | ||
} | ||
ws.onopen = function(e) { | ||
document.getElementById("messages").innerHTML += "Client: A connection to "+ws.URL+" has been opened.<br />"; | ||
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document.getElementById("server_url").disabled = true; | ||
document.getElementById("toggle_connect").innerHTML = "Disconnect"; | ||
}; | ||
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ws.onerror = function(e) { | ||
document.getElementById("messages").innerHTML += "Client: An error occured, see console log for more details.<br />"; | ||
console.log(e); | ||
}; | ||
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ws.onclose = function(e) { | ||
document.getElementById("messages").innerHTML += "Client: The connection to "+url+" was closed.<br />"; | ||
}; | ||
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ws.onmessage = function(e) { | ||
document.getElementById("messages").innerHTML += "Server: "+e.data+"<br />"; | ||
}; | ||
} | ||
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function disconnect() { | ||
ws.close(); | ||
document.getElementById("server_url").disabled = false; | ||
document.getElementById("toggle_connect").innerHTML = "Connect"; | ||
} | ||
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function toggle_connect() { | ||
if (document.getElementById("server_url").disabled === false) { | ||
connect(); | ||
} else { | ||
disconnect(); | ||
} | ||
} | ||
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function send() { | ||
if (ws === undefined || ws.readyState != 1) { | ||
document.getElementById("messages").innerHTML += "Client: Websocket is not avaliable for writing<br />"; | ||
return; | ||
} | ||
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ws.send(document.getElementById("msg").value); | ||
document.getElementById("msg").value = ""; | ||
} | ||
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</script> | ||
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<style> | ||
body,html { | ||
margin: 0px; | ||
padding: 0px; | ||
} | ||
#controls { | ||
float:right; | ||
background-color: #999; | ||
} | ||
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</style> | ||
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<div id="controls"> | ||
<div id="server"> | ||
<input type="text" name="server_url" id="server_url" value="ws://localhost:5000" /> | ||
<button id="toggle_connect" onclick="toggle_connect();">Connect</button> | ||
</div> | ||
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<div id="message_input"><input type="text" name="msg" id="msg" value="Hello World!" /> | ||
<button onclick="send();">Send</button></div> | ||
</div> | ||
<div id="messages"></div> | ||
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</body> | ||
</html> |
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