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fixed damage issue
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Michael-Perdue committed Mar 13, 2022
1 parent b48aa01 commit 6856666
Showing 1 changed file with 1 addition and 0 deletions.
1 change: 1 addition & 0 deletions Entities/Weapons/Fists.cs
Original file line number Diff line number Diff line change
Expand Up @@ -36,6 +36,7 @@ public void Lunge(float multiplier,bool player)
attackDirection = character.attackDirection;
character.PushSelf(-(int)attackDirection[0] * lungeSize, -(int)attackDirection[1] * lungeSize);
Attack(true,player);
damage -= 1 * multiplier;
range -= 2;
}
}
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