SPlisHSPlasH is an open-source library for the physically-based simulation of fluids. The simulation in this library is based on the Smoothed Particle Hydrodynamics (SPH) method which is a popular meshless Lagrangian approach to simulate complex fluid effects. The SPH formalism allows an efficient computation of a certain quantity of a fluid particle by considering only a finite set of neighboring particles. One of the most important research topics in the field of SPH methods is the simulation of incompressible fluids. SPlisHSPlasH implements current state-of-the-art pressure solvers (WCSPH, PCISPH, PBF, IISPH, DFSPH) to simulate incompressibility. Moreover, the library provides different methods to simulate viscosity and surface tension.
The library uses the following external libraries: Eigen, json, partio, zlib, glew and AntTweakBar (only for the demos). All external dependencies are included.
Furthermore we use our own libraries:
- PositionBasedDynamics to simulate dynamic rigid bodies
- CompactNSearch to perform the neighborhood search
Author: Jan Bender, License: MIT
This project is based on CMake. Simply generate project, Makefiles, etc. using CMake and compile the project with the compiler of your choice. The code was tested with the following configurations:
- Windows 10 64-bit, CMake 3.5.2, Visual Studio 2015
- Ubuntu 16.10 64-bit, CMake 3.5.2, GCC 6.2.0.
Note: Please use a 64-bit target on a 64-bit operating system. 32-bit builds on a 64-bit OS are not supported.
The SPlisHSPlasH library implements the following pressure solvers:
- Weakly compressible SPH for free surface flows (WCSPH)
- Predictive-corrective incompressible SPH (PCISPH)
- Position based fluids (PBF)
- Implicit incompressible SPH (IISPH)
- Divergence-free smoothed particle hydrodynamics (DFSPH)
- Standard SPH formulation of viscosity
- XSPH
The SPlisHSPlasH library implements the surface tension methods of the following publications:
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Markus Becker and Matthias Teschner. Weakly compressible SPH for free surface flows. In Proceedings of ACM SIGGRAPH/Eurographics Symposium on Computer Animation, 2007. Eurographics Association.
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Nadir Akinci, Gizem Akinci, and Matthias Teschner. Versatile surface tension and adhesion for SPH fluids. ACM Trans. Graph., 32(6):182:1–182:8, 2013.
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Xiaowei He, Huamin Wang, Fengjun Zhang, Hongan Wang, Guoping Wang, and Kun Zhou. Robust simulation of sparsely sampled thin features in SPH-based free surface flows. ACM Trans. Graph., 34(1):7:1–7:9, 2014.
The API documentation can be found here:
http://www.interactive-graphics.de/SPlisHSPlasH/doc/html
Divergence-Free Smoothed Particle Hydrodynamics:
Divergence-Free SPH for Incompressible and Viscous Fluids:
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Nadir Akinci, Gizem Akinci, and Matthias Teschner. Versatile surface tension and adhesion for SPH fluids. ACM Trans. Graph., 32(6):182:1–182:8, 2013.
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Markus Becker and Matthias Teschner. Weakly compressible SPH for free surface flows. In Proceedings of ACM SIGGRAPH/Eurographics Symposium on Computer Animation, 2007. Eurographics Association.
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Jan Bender and Dan Koschier. Divergence-free smoothed particle hydrodynamics. In Proceedings of ACM SIGGRAPH / Eurographics Symposium on Computer Animation, 2015. ACM.
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Jan Bender and Dan Koschier. Divergence-free SPH for incompressible and viscous fluids. IEEE Transactions on Visualization and Computer Graphics, 2016.
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Jan Bender, Matthias Müller, Miguel A. Otaduy, Matthias Teschner, and Miles Macklin. A survey on position-based simulation methods in computer graphics. Computer Graphics Forum, 33(6):228–251, 2014.
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Jan Bender, Matthias Müller, and Miles Macklin. Position-based simulation methods in computer graphics. In EUROGRAPHICS 2015 Tutorials. Eurographics Association, 2015.
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Xiaowei He, Huamin Wang, Fengjun Zhang, Hongan Wang, Guoping Wang, and Kun Zhou. Robust simulation of sparsely sampled thin features in SPH-based free surface flows. ACM Trans. Graph., 34(1):7:1–7:9, December 2014.
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Markus Ihmsen, Jens Cornelis, Barbara Solenthaler, Christopher Horvath, and Matthias Teschner. Implicit incompressible SPH. IEEE Transactions on Visualization and Computer Graphics, 20(3):426–435, March 2014.
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Markus Ihmsen, Jens Orthmann, Barbara Solenthaler, Andreas Kolb, and Matthias Teschner. SPH Fluids in Computer Graphics. In Eurographics 2014 - State of the Art Reports. The Eurographics Association, 2014.
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Miles Macklin and Matthias Müller. Position based fluids. ACM Trans. Graph., 32(4):104:1–104:12, July 2013.
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Hagit Schechter and Robert Bridson. Ghost sph for animating water. ACM Trans. Graph., 31(4):61:1–61:8, July 2012.
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B. Solenthaler and R. Pajarola. Predictive-corrective incompressible SPH. ACM Trans. Graph., 28(3):40:1–40:6, July 2009.