Stars
A libretro-based emulation frontend that aims to be the easiest way to play your retro games, discover awesome mods for those games, and just have a dang good time.
Library of generic and type safe containers in pure C language (C99 or C11) for a wide collection of container (comparable to the C++ STL).
Compatible re-implementation of the Famicom Disk System BIOS under an OSS license
PC Engine / TurboGrafx-16 emulator and debugger for macOS, Windows, Linux, BSD and RetroArch.
A language-agnostic JSON-encoded instruction-by-instruction test suite for the 68000.
Collection of cross-platform one-file C/C++ libraries with no dependencies, primarily used for games
A language-agnostic JSON-encoded instruction-by-instruction test suite for the 8088, 68000, 65816, 65[c]02 and SPC700 that includes bus activity.
An implementation of OpenGL 3.x-ish in clean C
Sonic the Hedgehog sprite editor, portable clone of Xenowhirl's SonMapEd.
A cycle-accurate Nintendo Game Boy Advance emulator.
OpenEmu Core plugin with JollyCV to support ColecoVision emulation
Game Boy Advance, Game Boy, Game Boy Color, and DS Emulator
X terminal emulator rendering through OpenGL ES Compute Shaders
A command line tool to convert Neo Geo roms into the format needed for NeoSD
a simple and human readable binary diff format and implementation
ColecoVision emulator and debugger for macOS, Windows, Linux, BSD and RetroArch.
BSD-licensed Yamaha FM sound cores (OPM, OPN, OPL, and others)