Stars
Implementation of Near-Optimal Hierarchical Pathfinding (HPA*) algorithm in Unity, tested with maps from Dragon Age: Origins
A C# priority queue optimized for pathfinding applications
A brief computer graphics / rendering course
Typescript to lua transpiler. https://typescripttolua.github.io/
Speed up Stable Diffusion with this one simple trick!
Let ChatGPT teach your own chatbot in hours with a single GPU!
JARVIS, a system to connect LLMs with ML community. Paper: https://arxiv.org/pdf/2303.17580.pdf
The repository provides code for running inference with the SegmentAnything Model (SAM), links for downloading the trained model checkpoints, and example notebooks that show how to use the model.
The most powerful and modular diffusion model GUI, api and backend with a graph/nodes interface.
为GPT/GLM等LLM大语言模型提供实用化交互接口,特别优化论文阅读/润色/写作体验,模块化设计,支持自定义快捷按钮&函数插件,支持Python和C++等项目剖析&自译解功能,PDF/LaTex论文翻译&总结功能,支持并行问询多种LLM模型,支持chatglm3等本地模型。接入通义千问, deepseekcoder, 讯飞星火, 文心一言, llama2, rwkv, claude2, m…
Stable Diffusion web UI
Experimental tools and libraries for reading and analyzing Unity data files.
A simple and completely free editor extension for the Unity game engine. It allows you to paint prefabs and gameobjects. Visit it's page on the Unity Asset Store (https://assetstore.unity.com/packa…
A best screenshot small tool (support high dpi screenshots) 一款好用的截图小工具(支持高分屏截图)
Provides an efficient allocation free async/await integration for Unity.
Unity Technologies management has fucked everything up. this is a guide to the job system circa 2019
Demo project using Addressables package
A simple collection of jobs used for view frustum culling
GUI and API library to work with Engine assets, serialized and bundle files