Behold, the worlds fastest (runtime) raytracer!
Through the power of constexpr
, we can trace rays in a place that was never meant to ray trace, the compiler.
Currently in a proof of concept state, more features are to be added in the future.
Example image output.
Requires a C++20 ready compiler to build. Tested with clang-10.
Requires a recent version of cmake. Tested with cmake 3.13.4
Make sure you are running a C++20 capable compiler. Easiest way is to check by running gcc -std=c++2a
or clang -std=c++2a
. If the std=c++2a
is unrecognized, a newer C++ compiler is needed.
To clone and build
git clone https://github.com/cdgiessen/CERT.git
mkdir build
cd build
cmake ../CERT
Once build, run the 'cert' executable located in the build directory.
The output.ppm
should of been created.
Based of the venerable RayTracingInOneWeekend