Skip to content

Tags: cduquesne/ink

Tags

0.4.1

Toggle 0.4.1's commit message
Better support for evaluating arbitrary ink on command line

0.4.0

Toggle 0.4.0's commit message
Merge branch 'master' of https://github.com/inkle/ink

0.3.5

Toggle 0.3.5's commit message
Restore packages (on Mac) by using NuGet.exe when building on command…

… line

0.3.4

Toggle 0.3.4's commit message
Oops, merge error caused a file to get removed from project

0.3.3

Toggle 0.3.3's commit message
Merge branch 'development'

v0.2.3-alpha

Toggle v0.2.3-alpha's commit message
Added xml documentation setting to Release build as well as Debug bui…

…ld, which is what we actually ship. Xamarin prints out lots of lovely warnings for documentation you've missed, so finished doing that, and changed protection level for a few things that don't really need to be public (yet). Altered windows build release script to include that xml in the release zip.

v0.2.2-alpha

Toggle v0.2.2-alpha's commit message
Sublime Text syntax: Change root scope name to be markup.ink rather t…

…han source.ink, so that it doesn't use hanging indents by default

v0.2.1-alpha

Toggle v0.2.1-alpha's commit message
Audit protection level of members in StoryState, and make Story's sta…

…te field public, so game has access to Json serialisation and visit count method.

v0.2.0-alpha

Toggle v0.2.0-alpha's commit message
build_release.command now properly names the windows/linux build

v0.1.3-alpha

Toggle v0.1.3-alpha's commit message
Oops, need to include Newtonsoft JSON dll in the mac release too. Twe…

…aked documentation.