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About math3d

This library is modified from the math module of three.js

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  • NDC is converted from OpenGL space to Metal
  • new interfaces to apply translation or rotation to Matrix4
  • replace Matrix4.makePerspective( left, right, top, bottom, near, far ) with Matrix4.makePerspective( fov, aspect, near, far ) and add Matrix4.makeFrustum( left, right, top, bottom, near, far )

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