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Command and Conquer: Red Alert

C++ 5,355 976 Updated Feb 27, 2025

Example code for the research paper "Masked Software Occlusion Culling"; implements an efficient alternative to the hierarchical depth buffer algorithm.

C++ 632 82 Updated Oct 7, 2024

This is an online course where you can learn and master the skill of low-level performance analysis and tuning.

C++ 2,856 256 Updated Mar 7, 2025

squad-external-base

C++ 18 4 Updated May 4, 2023

gog-games.to games backup

214 32 Updated Mar 23, 2024

Introductory guide to vulkan.

SCSS 1,027 237 Updated Dec 14, 2024
Python 3 Updated Feb 9, 2024

Blender based editor for scenes, meshes, and more in first-party N64 games

Python 343 81 Updated Mar 4, 2025

Fast and easy baked GI Lightmaps for Blender and Cycles

Python 745 57 Updated Jan 22, 2025

[MIRROR] A Git MIRROR of the Cube 2: Sauerbraten SVN repo

C 22 3 Updated Oct 26, 2019

Learn make by example

SCSS 5,139 258 Updated Jan 1, 2025

The Serenity Operating System 🐞

C++ 31,257 3,208 Updated Mar 7, 2025

Xv6 for RISC-V

C 7,683 2,847 Updated Sep 6, 2024

ISPC Texture Compressor

C++ 450 101 Updated Sep 23, 2024

Lockstep synchronization in C/C++

C++ 73 26 Updated Jan 10, 2018

The source code to VVVVVV! http://thelettervsixtim.es/

ActionScript 7,077 559 Updated Feb 18, 2025

Open source reimplementation of The Simpsons: Hit & Run

C++ 427 29 Updated Mar 27, 2024

An OpenGL sample that demonstrates Volumetric Fog using a frustum-aligned voxel grid and compute shaders.

GLSL 118 11 Updated Jan 24, 2024

Iris is a cross-platform game engine written in modern C++

C++ 340 12 Updated Jun 27, 2023

A cross-platform reimplementation of JKDF2 in C

C 599 46 Updated Feb 7, 2025
C 46 11 Updated Jun 20, 2014

Simple Directmedia Layer

C 11,614 2,034 Updated Mar 7, 2025

DreamUV - 3D viewport UV editing tools for Blender

Python 1,533 65 Updated Nov 5, 2024

TrenchBroom for DOOM 3 (BFG)

C++ 42 8 Updated Jan 6, 2025

A latent text-to-image diffusion model

Jupyter Notebook 69,815 10,345 Updated Jun 18, 2024

Basic cloth simulation using Verlet integration

C++ 769 63 Updated Jul 26, 2024

Directx 12 toy engine

Mathematica 35 3 Updated Mar 21, 2020

An implementation of [Jimenez et al., 2016] Ground Truth Ambient Occlusion, MIT license

C++ 751 60 Updated Apr 22, 2024

single source shaders for opengl

C 98 Updated Dec 17, 2024
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