Stars
A couple of attributes that help disabling Domain Reloading in Unity easier
Unity Timeline integration for the Unity Spline package utilizing c# job system and burst compiler
Unity editor extension to copy&paste lighting settings from one scene to another.
Browser extension that simplifies the GitHub interface and adds useful features
Bitmap & tilemap generation from a single example with the help of ideas from quantum mechanics
A small addon for xNode that lets you add groups to your graphs
Project Auditor is an experimental static analysis tool for Unity Projects.
A rule based addressable asset importer
Unity Tool showing a timeline of assembly compilation. This is especially helpful when trying to optimize compile times and dependencies between assemblies. Besides showing a graphical view of comp…
Assists in capturing frames from the Profiler of Domain Reloads in the Unity Editor. Compatible with Unity 2019.3+.
Unity Graphics - Including Scriptable Render Pipeline
Library for drawing vector shapes in Unity.
Unity Node Editor: Lets you view and edit node graphs inside Unity
Easily find out what exactly is changing specific transform position / rotation / scale
Compute various size metrics for a Git repository, flagging those that might cause problems
Editor utility for unity to help check resources in the current scene (including active textures, their sizes, materials, meshes and which objects are using them)
Right click an asset and get a list of assets that use it
Procedural 2D tiled world generator made in Unity 3D.
A collection of all the small tools we
A very simple tool to make rigidbodies swarm a mesh in Unity.
A fully-featured deformer system for Unity that lets you stack effects to animate models in real-time
Amitkapadi / Path-Creator
Forked from zaikman/Path-CreatorPath creation asset for Unity game development
Path creation asset for Unity game development