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8 results for source starred repositories written in C#
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Additional tools for Visual Effect Artists

C# 1,174 107 Updated Oct 4, 2024

Reusable RendererFeature of MobileScreenSpacePlanarReflection

C# 1,092 160 Updated Nov 14, 2022

Blit Render Feature for Universal RP's Forward Renderer. Set specific source/destination via camera source, ID string or RenderTexture asset. Also options for _InverseView matrix and _CameraNormals…

C# 613 76 Updated Apr 4, 2024

Custom Nodes for Unity Shader Graph

C# 597 53 Updated May 15, 2021

A mesh-based PBR decal system for Unity's universal render pipeline.

C# 591 75 Updated Jun 9, 2024

Convert a mesh to an SDF for the Visual Effect Graph (Unity) in realtime

C# 436 44 Updated Aug 24, 2020

Experimental applications and home of AppModules, a wide-ranging app toolkit.

C# 55 15 Updated Apr 17, 2021

A simple lens flare effect in Unity's universal render pipeline

C# 17 5 Updated Mar 2, 2020