Stars
Universal Render Pipeline Shaders for Smoke Lighting (Normal, 6-Way + ASTA Workflows) for VFX Graph and Shuriken
Physically-based Toon Shader for game applications. Compliant with Unity standard rendering functions. It is not targeted to be multifunctional in order to keep performance, but to be universally u…
Adds various noise generation nodes to Unity Shader Graph, including 3D noise nodes.
Blit Render Feature for Universal RP's Forward Renderer. Set specific source/destination via camera source, ID string or RenderTexture asset. Also options for _InverseView matrix and _CameraNormals…
Simple toon shader for Unity HDRP (High Definition Render Pipeline)
Context-free art implementation in Javascript + canvas
(deprecated) A system for making generative systems
Reusable RendererFeature of MobileScreenSpacePlanarReflection
Experimental applications and home of AppModules, a wide-ranging app toolkit.
A genetic algorithm toy project for drawing
Generator for incremental voronoi sets
A simple lens flare effect in Unity's universal render pipeline
A mesh-based PBR decal system for Unity's universal render pipeline.
Unity VFX Graph samples with SDF (signed distance field)
Convert a mesh to an SDF for the Visual Effect Graph (Unity) in realtime
Additional tools for Visual Effect Artists