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Some of my work on map rendering in Allegro
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christiands/allegro-mapping
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allegro-mapping Random files I used to learn a bit more about Allegro's image manipulation techniques Future plans for the repo: alm_bin.c - making binary files that represent game maps, and loading them into alm alm_plr.c - adding a player with proper collision alm_chn.c - adding a chunk system for larger maps so there's less to render
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Some of my work on map rendering in Allegro
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