I haven't found any Blender rig for UE5 Manny Skeleton, so I decided to make it myself. It's very basic at that moment but can be useful.
- Mirrorable poses
- Advanced Soft Feet IK and Hands IK
- Fingers Rig
- Auto hip and chest balance
- Orientation Controllers
- Hand and feet grab targets
- Any suggestions
Select only the armature in blender, then export it to FBX format
- Include
- Transform
- Geometry
- Armature
- Animation
Just import it to Unreal Manny Skeleton and animation should be working perfectly.
- Ready to export properly to UE5
Use that rig for free, you can do any suggestions, pull requests and contribute to improving the rig, Epic Games owns the model.