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A simple Blender 4 rig for Unreal Engine 5 Manny/Quinn skeleton

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cjmlima/UE5-Blender-Rig

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Version 3.0.0

ArtProject

I haven't found any Blender rig for UE5 Manny Skeleton, so I decided to make it myself. It's very basic at that moment but can be useful.

Features:

  • Mirrorable poses
  • Advanced Soft Feet IK and Hands IK
  • Fingers Rig
  • Auto hip and chest balance
  • Orientation Controllers

To implement:

  • Hand and feet grab targets
  • Any suggestions

Blender FBX Export Settings:

Select only the armature in blender, then export it to FBX format

  • Include

image

  • Transform

image

  • Geometry

image

  • Armature

image

  • Animation

image

Just import it to Unreal Manny Skeleton and animation should be working perfectly.

  • Ready to export properly to UE5

Use that rig for free, you can do any suggestions, pull requests and contribute to improving the rig, Epic Games owns the model.

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A simple Blender 4 rig for Unreal Engine 5 Manny/Quinn skeleton

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