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Update README.md
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Anime4000 authored Aug 5, 2017
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# Internet Friendly Media Encoder
## Introduction
Back on April 2013, there are no **nVidia ShadowPlay** or even **AMD Gaming Evolve**. Originally developed for compressing FRAPS game recording by using x264, often friends showing that IFME simple and lightweight, from that IFME was born.
Back on 2012 as collage student, there are no **nVidia ShadowPlay** or even **AMD Gaming Evolve**. Originally developed for compressing FRAPS game recording by using x264, often friends showing that IFME simple and lightweight, from that IFME was born.

## License
IFME Source Code under license [GPL 2.0](http://choosealicense.com/licenses/gpl-2.0/).<br>However you are not allow to sell either in **Source Code** or **Binaries** form.
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