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Interactive, thoroughly customizable maps in native Android, iOS, macOS, Node.js, and Qt applications, powered by vector tiles and OpenGL

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Mapbox GL Native

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A C++ library that powers customizable vector maps in native applications on multiple platforms by taking stylesheets that conform to the Mapbox Style Specification, applying them to vector tiles that conform to the Mapbox Vector Tile Specification, and rendering them using OpenGL or Metal.

To embed interactive maps into a native application using a platform-specific language, install the Mapbox Maps SDK:

Mapbox GL JS is the WebGL-based counterpart to Mapbox GL Native that is designed for use on the Web.

We use CMake to build Mapbox GL Native for various platforms, including Linux, Android, iOS, macOS and Windows. The following command, executed from the root of this repository tree, will build Mapbox GL Native targeting your host architecture given that you have all the dependencies installed and run the example app.

$ git submodule update --init --recursive
$ cmake . -B build
$ cmake --build build
$ MAPBOX_ACCESS_TOKEN=my_access_token_here ./build/platform/glfw/mbgl-glfw

License

Mapbox GL Native is licensed under the 2-Clause BSD license. The licenses of its dependencies are tracked via FOSSA:

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Interactive, thoroughly customizable maps in native Android, iOS, macOS, Node.js, and Qt applications, powered by vector tiles and OpenGL

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  • C++ 92.9%
  • CMake 2.3%
  • JavaScript 1.8%
  • Objective-C++ 1.0%
  • EJS 0.5%
  • Objective-C 0.5%
  • Other 1.0%