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PositionBasedDynamics Public
Forked from InteractiveComputerGraphics/PositionBasedDynamicsPositionBasedDynamics is a library for the physically-based simulation of rigid bodies, deformable solids and fluids.
C++ MIT License UpdatedMar 6, 2024 -
MooaToon Public
Forked from JasonMa0012/MooaToonThe Ultimate Solution for Cinematic Toon Rendering in UE5
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UTC_LiquidShader Public
Forked from UniversalToolCompiler/UTC_LiquidShaderDynamic liquid shader for UE5 using Substrate material.
C++ MIT License UpdatedSep 20, 2023 -
ComfyUI Public
Forked from comfyanonymous/ComfyUIA powerful and modular stable diffusion GUI with a graph/nodes interface.
Python GNU General Public License v3.0 UpdatedApr 13, 2023 -
renderdoc Public
Forked from baldurk/renderdocRenderDoc is a stand-alone graphics debugging tool.
C++ MIT License UpdatedAug 8, 2022 -
Ryujinx Public
Forked from emmauss/RyujinxExperimental Nintendo Switch Emulator written in C#
C# MIT License UpdatedAug 2, 2022 -
HLSLDecompiler Public
Forked from etnlGD/HLSLDecompilerHLSL Decompiler forked from 3Dmigoto
C++ Other UpdatedAug 2, 2022 -
disco-diffusion Public
Forked from alembics/disco-diffusionJupyter Notebook Other UpdatedJul 26, 2022 -
ue5-style-guide Public
Forked from Allar/ue5-style-guideAn attempt to make Unreal Engine 4 projects more consistent
MIT License UpdatedMay 14, 2022 -
cs-self-learning Public
Forked from PKUFlyingPig/cs-self-learning计算机自学指南
HTML Other UpdatedMar 28, 2022 -
SteamTools Public
Forked from BeyondDimension/SteamTools🛠「Steam++」是一个开源跨平台的多功能Steam工具箱。
C# GNU General Public License v3.0 UpdatedMar 11, 2022 -
Blackhole Public
Forked from rossning92/BlackholeA blackhole simulation using OpenGL / C++.
C++ UpdatedJan 30, 2022 -
Crash-Course-Computer-Science-Chinese Public
Forked from 1c7/Crash-Course-Computer-Science-Chinese💻 计算机速成课 | Crash Course 字幕组 (全40集 2018-5-1 精校完成)
JavaScript UpdatedJan 25, 2022 -
filament Public
Forked from google/filamentFilament is a real-time physically based rendering engine for Android, iOS, Windows, Linux, macOS, and WebGL2
C++ Apache License 2.0 UpdatedJan 13, 2022 -
HLSLMaterial Public
Forked from Phyronnaz/HLSLMaterialHLSL Material for Unreal Engine
C++ MIT License UpdatedJan 3, 2022 -
JasonMaToonRenderPipeline Public
Forked from JasonMa0012/JTRPJTRP : Unity HDRP ToonShading Render Pipeline (Preview)
C# MIT License UpdatedDec 17, 2021 -
AI4Animation Public
Forked from sebastianstarke/AI4AnimationBringing Characters to Life with Computer Brains in Unity
C++ UpdatedDec 5, 2021 -
Unity-Basic-Shader Public
Forked from ipud2/Unity-Basic-ShaderUnity Basic Shader
C# UpdatedNov 18, 2021 -
HoudiniExprEditor Public
Forked from cgtoolbox/HoudiniExprEditorHoudini External Editor with file watchers system
Python UpdatedNov 2, 2021 -
C-Plus-Plus Public
Forked from TheAlgorithms/C-Plus-PlusCollection of various algorithms in mathematics, machine learning, computer science and physics implemented in C++ for educational purposes.
C++ MIT License UpdatedNov 2, 2021 -
GraphicAlgorithm Public
Forked from AngelMonica126/GraphicAlgorithm🐙 🐙图形学论文实现
C++ MIT License UpdatedAug 24, 2021 -
FFMPEGMedia Public
Forked from bakjos/FFMPEGMediaUnreal FFMPEG Plugin to support more video formats and alpha videos
C++ UpdatedMay 21, 2021 -
leveldb Public
Forked from google/leveldbLevelDB is a fast key-value storage library written at Google that provides an ordered mapping from string keys to string values.
C++ BSD 3-Clause "New" or "Revised" License UpdatedApr 5, 2021 -
VehicleVarietyPack Public
This is a car brake mark item
GNU General Public License v3.0 UpdatedNov 12, 2020 -
cmt Public
Forked from chadmv/cmtVarious maya tools that I write for my personal projects.
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AnimationPreviewer Public
Forked from pafuhana1213/AnimationPreviewerPlug-in for previewing Animation Asset
C++ MIT License UpdatedDec 2, 2019 -
Cpp-0-1-Resource Public
Forked from Blitzer207/Cpp-0-1-ResourceC++ 匠心之作 从0到1入门资料
C++ UpdatedOct 6, 2019 -
PBR-White-Paper Public
Forked from OtakuAndFitness/PBR-White-Paper⚡️基于物理的渲染(PBR)白皮书 | White Paper of Physically Based Rendering(PBR)
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Real-Time-Rendering-3rd-CN-Summary-Ebook Public
Forked from OtakuAndFitness/Real-Time-Rendering-3rd-CN-Summary-Ebook📘 电子书 -《Real-Time Rendering 3rd》提炼总结 | 全书共9万7千余字。你可以把它看做中文通俗版的《Real-Time Rendering 3rd》,也可以把它看做《Real-Time Rendering 3rd》的解读版与配套学习伴侣。
GNU General Public License v3.0 UpdatedApr 23, 2018 -