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Entitas is a super fast Entity Component System (ECS) Framework specifically made for C# and Unity
🎮 A step-by-step guide to implementing SSAO, depth of field, lighting, normal mapping, and more for your 3D game.
The Unity Machine Learning Agents Toolkit (ML-Agents) is an open-source project that enables games and simulations to serve as environments for training intelligent agents using deep reinforcement …
A categorized collection of awesome Unity open source on GitHub (800+)
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A curated list of awesome Unity assets, resources, and more.
An integrated solution for authoring / importing / simulating / rendering strand-based hair in Unity.
A Wrapper for socket.io-client-csharp to work with Unity.
socket.io-client implemention for .NET
Makes your Unity window transparent and allows you to drop files
The solution that allows unity games to update in runtime. 使Unity开发的游戏支持热更新的解决方案。