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OverlayNG: Interpolate M values (libgeos#802)
* Pull interpolation methods into own class, generalize for M * LineIntersector: Perform M interpolation * OverlayNG: Interpolate M values * GEOSNode: Interpolate M values * SegmentExtractingNoder: Preserve input dimension * OverlayEdgeRing: Preseve input dimensionality * BoundaryChainNoder: Preserve input dimensionality * SnapRoundingNoder / HotPixelIndex: Preserve coordinate dimension * Move CoordinateSequence dispatch helper to CoordinateSequences.h, add tests * Replace CommonCoordinateType with std::common_type specializations, add test * Polygon::normalize(): Preserve coordinate dimension * OverlayEdge: Preserve dimension when adding backward edges * Clean up generic ordinate access
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