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bench: Add fs write stream throughput
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// test the througput of the fs.WriteStream class. | ||
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var path = require('path'); | ||
var common = require('../common.js'); | ||
var filename = path.resolve(__dirname, '.removeme-benchmark-garbage'); | ||
var fs = require('fs'); | ||
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var bench = common.createBenchmark(main, { | ||
dur: [1, 3], | ||
type: ['buf', 'asc', 'utf'], | ||
size: [2, 1024, 65535, 1024 * 1024] | ||
}); | ||
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function main(conf) { | ||
var dur = +conf.dur; | ||
var type = conf.type; | ||
var size = +conf.size; | ||
var encoding; | ||
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var chunk; | ||
switch (type) { | ||
case 'buf': | ||
chunk = new Buffer(size); | ||
chunk.fill('b'); | ||
break; | ||
case 'asc': | ||
chunk = new Array(size + 1).join('a'); | ||
encoding = 'ascii'; | ||
break; | ||
case 'utf': | ||
chunk = new Array(Math.ceil(size/2) + 1).join('ü'); | ||
encoding = 'utf8'; | ||
break; | ||
default: | ||
throw new Error('invalid type'); | ||
} | ||
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try { fs.unlinkSync(filename); } catch (e) {} | ||
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var started = false; | ||
var ending = false; | ||
var ended = false; | ||
setTimeout(function() { | ||
ending = true; | ||
f.end(); | ||
}, dur * 1000); | ||
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var f = fs.createWriteStream(filename); | ||
f.on('drain', write); | ||
f.on('open', write); | ||
f.on('close', done); | ||
f.on('finish', function() { | ||
ended = true; | ||
var written = fs.statSync(filename).size / 1024; | ||
try { fs.unlinkSync(filename); } catch (e) {} | ||
bench.end(written / 1024); | ||
}); | ||
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function write() { | ||
// don't try to write after we end, even if a 'drain' event comes. | ||
// v0.8 streams are so sloppy! | ||
if (ending) | ||
return; | ||
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if (!started) { | ||
started = true; | ||
bench.start(); | ||
} | ||
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while (false !== f.write(chunk, encoding)); | ||
} | ||
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function done() { | ||
if (!ended) | ||
f.emit('finish'); | ||
} | ||
} |