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Update readme.md
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dako2 authored Feb 23, 2024
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16 changes: 7 additions & 9 deletions readme.md
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Emotion, Music, Game, ...
Theme: Entertainment, Emotion, Music, Art, Game, Self-expression ...

Browser?
(Action needed) Use Cases (Product): Somehow related to VR?????? Texas Holdem

UI/UX software/hardware platform: Browser? VR/AR kit? iPhone? 777 Machine? some IoTs? or a big screen???

1. camera_interface.py ==> Camera to HUME API
2. visualize.py ==> visualize the emotion (animation, small game, digital arts, sora ...??)
Expand All @@ -9,12 +11,6 @@ Open Prompt Lookup Dictionary
4. music_gen.py ==> input prompts and output background audio, suno api / musicLM
5. audio player


VR??????

Texas Holdem :::: github source code...


Currently output of visualize.py

extremely calm: 0.74, quite focused: 0.55, moderately bored: 0.53, somewhat happy: 0.41, slightly contemplative: 0.29, slightly euphoric: 0.27, and slightly tired: 0.26
Expand All @@ -26,7 +22,9 @@ very calm: 0.67, quite amused: 0.55, quite happy: 0.54, quite enamored: 0.53, mo
very calm: 0.7, quite happy: 0.54, moderately amused: 0.52, moderately enamored: 0.5, somewhat desirous: 0.44, somewhat content: 0.44, somewhat nostalgic: 0.36, slightly focused: 0.33, and slightly bored: 0.27

very calm: 0.64, quite amused: 0.54, quite happy: 0.54, moderately enamored: 0.52, somewhat desirous: 0.44, somewhat content: 0.42, somewhat nostalgic: 0.36, and slightly focused: 0.32
===== next =====


===== next steps =====
1) i want to map the emotion to the colors visual effect using the colors git repo from hume
2) i want to port the color into a js anmiation on a web UI. something like this: https://github.com/mattrossman/magic-marble-tutorial
- I'm stuck here to change the color dynamically in this src/App.jsx code (my basic learning here I need to build up some sort of highlevel porting function to bridge this jsx code and python code in the backend)
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