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Sioyek is a PDF viewer with a focus on textbooks and research papers
Real-time path tracing library and sample
Assets for the NVIDA RTX Path Tracing SDK
Minimal C++20 STL replacement library. Simpler, smaller, and in many cases faster.
A software raytracing engine written in WebGPU
Source code for pbrt, the renderer described in the third edition of "Physically Based Rendering: From Theory To Implementation", by Matt Pharr, Wenzel Jakob, and Greg Humphreys.
Mitsuba 3: A Retargetable Forward and Inverse Renderer
Supplemental code accompanying Ray Tracing Gems II, Chapter 14: The Reference Path Tracer
Advanced Samples for the NVIDIA OptiX 7 Ray Tracing SDK
Source Code for "Ray Tracing Gems: High-Quality and Real-Time Rendering with DXR and Other APIs" by Eric Haines and Tomas Akenine-Möller
Simple physically based path tracer based on Nvidia's Optix Ray Tracing Engine
A toy physically based GPU path tracer (C++/OpenGL/GLSL)
Physically based renderer demo written using Vulkan.
Source code for the EON rough diffuse BRDF model
GPU Raytracer from scratch in C++/CUDA
A simple, easy to use PowerShell script to remove pre-installed apps from Windows, disable telemetry, remove Bing from Windows search as well as perform various other changes to declutter and impro…
Asset Cooker is a build system aimed at game assets, for custom engines. It leverages Windows' USN journals to robustly track which files change, and only cook what needs to be cooked.
A list of alternatives for Adobe software
💻📱 A cross platform system abstraction library written in C++ for managing windows and performing OS tasks.