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  • Munich, Germany

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Sioyek is a PDF viewer with a focus on textbooks and research papers

C 7,547 250 Updated Jan 21, 2025

Real-time path tracing library and sample

C++ 651 67 Updated Mar 19, 2024

Assets for the NVIDA RTX Path Tracing SDK

HTML 12 2 Updated Mar 19, 2024

RTXGI Sample Assets

Python 3 Updated Mar 18, 2024

Minimal C++20 STL replacement library. Simpler, smaller, and in many cases faster.

C++ 141 3 Updated Jan 21, 2025

3D Renderers using DX12/Vulkan/OpenGL in C++

C++ 23 1 Updated Jan 28, 2025

A software raytracing engine written in WebGPU

C++ 304 9 Updated Dec 30, 2024

Source code for pbrt, the renderer described in the third edition of "Physically Based Rendering: From Theory To Implementation", by Matt Pharr, Wenzel Jakob, and Greg Humphreys.

C++ 4,956 1,203 Updated Sep 3, 2023

DX12 Path Tracer with ShaderToy interop

C++ 43 Updated Jan 13, 2025

A simple parser for the PBRT file format

C++ 209 24 Updated Oct 30, 2022
C++ 249 57 Updated Jan 13, 2025

Simple Open-source Ray Tracer

C++ 883 60 Updated Jul 4, 2024

Mitsuba 3: A Retargetable Forward and Inverse Renderer

C++ 2,205 255 Updated Jan 28, 2025

Supplemental code accompanying Ray Tracing Gems II, Chapter 14: The Reference Path Tracer

C++ 206 14 Updated Jul 21, 2021

Advanced Samples for the NVIDIA OptiX 7 Ray Tracing SDK

C++ 297 49 Updated Dec 25, 2024

Source Code for "Ray Tracing Gems: High-Quality and Real-Time Rendering with DXR and Other APIs" by Eric Haines and Tomas Akenine-Möller

C 983 113 Updated May 6, 2021

Simple physically based path tracer based on Nvidia's Optix Ray Tracing Engine

C 320 36 Updated Dec 21, 2021

Mitsuba renderer main repository

C++ 1,062 321 Updated Sep 11, 2023

Lightweight CPU/GPU path tracer

C++ 407 28 Updated Jun 24, 2020

A toy physically based GPU path tracer (C++/OpenGL/GLSL)

C++ 1,899 177 Updated Feb 9, 2024

A snapshot of our vulkan backend code

C++ 273 7 Updated Nov 19, 2024

Physically based renderer demo written using Vulkan.

C 72 Updated Nov 11, 2024

Source code for the EON rough diffuse BRDF model

Python 27 1 Updated Jan 28, 2025

SH for HLSL 2021

HLSL 191 2 Updated Nov 4, 2024

GPU Raytracer from scratch in C++/CUDA

C++ 859 48 Updated Jul 21, 2022

A simple, easy to use PowerShell script to remove pre-installed apps from Windows, disable telemetry, remove Bing from Windows search as well as perform various other changes to declutter and impro…

PowerShell 16,509 709 Updated Jan 24, 2025

Asset Cooker is a build system aimed at game assets, for custom engines. It leverages Windows' USN journals to robustly track which files change, and only cook what needs to be cooked.

C++ 300 14 Updated Jan 28, 2025

A list of alternatives for Adobe software

5,999 258 Updated Jul 29, 2024

💻📱 A cross platform system abstraction library written in C++ for managing windows and performing OS tasks.

C++ 669 50 Updated Aug 15, 2024
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