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MarchingCubeEditor

Goal: Create an editor for creating marching cube terrains

Current state

In active development and likely with a bunch of bugs.

Installation and setup:

  • Use or create a Unity 3D project (Tested with Unity 2022.3.22f1)
  • Put this repository into the Asset folder of your Unity project.
  • Add the MarchingCubeEditor prefab found in the Prefab folder to your scene or open the MarchingCubeScene found in the Testing folder.
  • Click on the MarchingCubeEditor prefab to use it.

Sources and references

Implementing generation data by Paul Bourke: https://paulbourke.net/geometry/polygonise/

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  • C# 63.1%
  • ShaderLab 26.8%
  • HLSL 10.1%