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Adding back pure Python PowerVR texture tool and cleanup changes to picelboi's fork
A command-line utility for quickly compressing or decompressing zlib data.
A simple, easy to use PowerShell script to remove pre-installed apps from Windows, disable telemetry, remove Bing from Windows search as well as perform various other changes to declutter and impro…
Chris Titus Tech's Windows Utility - Install Programs, Tweaks, Fixes, and Updates
A blazing fast & offline frontend playground
The biggest Miiverse archive on the Internet
Small utility to convert Wii U RPL/RPX files to standard ELF format
Extracts files from package files such as "audiogroup1.dat".
LazyLoad is a lightweight, flexible script that speeds up your website by deferring the loading of your below-the-fold images, backgrounds, videos, iframes and scripts to when they will enter the v…
VitaDock+ is a Linux distribution for Raspberry Pi used to create a PlayStation Vita docking station for video output to a TV.
Samples for rendering Miis using FFL, the Wii U Mii renderer, and raylib.
C# bindings and Veldrid implementation for FFL, the Wii U Mii renderer.
Timiimiimii / MiiRSTB
Forked from VelouriasMoon/TotkRSTBA simple CMD tool for editing RSTB files for NSS.
A functionally complete decompilation of LEGO Island (1997)
Uses windows dynamic lighting feature to set colors of toggle keys
RenderDoc is a stand-alone graphics debugging tool.
To be subrepo'd in the Godot repository under platform/wiiu
Information from Microsoft about the PDB format. We'll try to keep this up to date. Just trying to help the CLANG/LLVM community get onto Windows.
C++ cross-platform 3D graphics SDK. Includes demos & helper code (resource loading etc.) to speed up development of Vulkan, OpenGL ES 2.0 & 3.x applications
Automatically exported from code.google.com/p/myavatareditor
Mii Heads recreated in Godot 3.5.2 for use in games.