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The Meta Spatial SDK Samples is a collection of code samples and projects that demonstrate the capabilities of the Meta Spatial SDK. Meta Spatial SDK enables mobile developers to build Meta Horizon…

Kotlin 140 30 Updated Feb 19, 2025

A common standard for tangent space used in baking tools to produce normal maps.

C 266 35 Updated Jul 20, 2024

Build system, successor to Buck

Rust 3,712 239 Updated Feb 20, 2025

Fast and easy baked GI Lightmaps for Blender and Cycles

Python 741 55 Updated Jan 22, 2025

A command-line tool for the conversion of 3D model assets on the FBX file format to the glTF file format.

C++ 368 96 Updated Nov 29, 2024

Creating an XR Driving experience with fornite's baller in hyrule

HTML 7 Updated Nov 7, 2022

Fast, lightweight, multi-platform entity component system in Kotlin

Kotlin 199 20 Updated Jan 4, 2025

Google Research

Jupyter Notebook 34,954 8,013 Updated Feb 11, 2025

GLSL optimizer based on Mesa's GLSL compiler. Used to be used in Unity for mobile shader optimization.

C++ 1,747 424 Updated May 14, 2020

Sampler to create the glTF sample environments

C++ 137 19 Updated Feb 1, 2024

Babylonjs texture tools to generate pre-filtered environments and BRDF lookups

TypeScript 12 8 Updated Feb 8, 2025

Cross-platform, graphics API agnostic, "Bring Your Own Engine/Framework" style rendering library.

C++ 15,427 1,964 Updated Feb 9, 2025

Filament is a real-time physically based rendering engine for Android, iOS, Windows, Linux, macOS, and WebGL2

C++ 18,147 1,932 Updated Feb 20, 2025

Light probe generation and BRDF authoring for physically based shading.

C++ 787 112 Updated Aug 18, 2021

Physically-Based Rendering in glTF 2.0 using WebGL

JavaScript 1,315 243 Updated Feb 14, 2025

A command-line tool for the conversion of 3D model assets on the FBX file format to the glTF file format.

C++ 2,129 339 Updated Jun 11, 2024

Cross-platform open-source command-line cubemap filtering tool.

C 834 94 Updated Jan 6, 2021

Draco is a library for compressing and decompressing 3D geometric meshes and point clouds. It is intended to improve the storage and transmission of 3D graphics.

C++ 6,629 984 Updated Jan 28, 2025

jvm glm

Kotlin 132 20 Updated May 17, 2024

MoonRay is DreamWorks’ open-source, award-winning, state-of-the-art production MCRT renderer.

CMake 4,387 252 Updated Jan 5, 2025

WebXR immersive gardening experience.

JavaScript 188 39 Updated May 10, 2024

glTF 2.0 SDK for JavaScript and TypeScript, on Web and Node.js.

TypeScript 1,500 155 Updated Feb 8, 2025

Header only C++11 tiny glTF 2.0 library

C++ 2,113 439 Updated Jan 22, 2025

Mesh optimization library that makes meshes smaller and faster to render

C++ 5,987 512 Updated Feb 20, 2025

glTF – Runtime 3D Asset Delivery

HTML 7,290 1,144 Updated Feb 11, 2025

NanoRT, single header only modern ray tracing kernel.

C++ 1,091 91 Updated Nov 10, 2024

A real-time data backend for browser-based applications.

TypeScript 956 23 Updated Aug 22, 2024

Adds static typing to JavaScript to improve developer productivity and code quality.

OCaml 22,124 1,871 Updated Feb 19, 2025

A crossword maker.

JavaScript 295 89 Updated Jan 2, 2025
Python 2 Updated Apr 20, 2021
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