Tags: dazopt/xenko
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[Editor] Temporarily disable UWP CoreWindow as a platform target.
[Samples] Add batch script to open the samples tests solution.
[Quantum] Fix excessive cast in `AssetNodeContainer` and use explicit… … cast in the few locations where it is needed. (cherry picked from commit c292dc3352fcff81de4243e42177755d7f75c928)
[Assets] Remove invalid check in `EntityHierarchyCompilerBase`: the `… …SpriteProvider` is a proxy object which is always empty.
[Assets] Fix upgrade from 1.10 + fix new game from 2.0
Merge pull request SiliconStudio#113 in XK/xenko from benlitz/release… …_fixes to master-1.10 * commit 'b496af4c406278a84f2275cacaedc0fe347ad2e4': [Editor] Make sure assets modified by assembly reload have their dirty flag updated [SceneEditor] Prevent to unload an asset (because it is not referenced anymore) while an UnloadAndReload is in progress
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