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Fixes PSM Samples to point to CompiledContent folder. Added Flocking …
…demo to PSM solution. Fix Draw2D to use logo.xnb
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Dominique Louis
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Dominique Louis
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Apr 21, 2013
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Original file line number | Diff line number | Diff line change |
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<?xml version="1.0" encoding="utf-8"?> | ||
<Project DefaultTargets="Build" ToolsVersion="4.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003"> | ||
<PropertyGroup> | ||
<Configuration Condition=" '$(Configuration)' == '' ">Debug</Configuration> | ||
<Platform Condition=" '$(Platform)' == '' ">AnyCPU</Platform> | ||
<ProductVersion>10.0.0</ProductVersion> | ||
<SchemaVersion>2.0</SchemaVersion> | ||
<ProjectGuid>{F0B32BB5-1E28-453B-B4D6-BEC0E159DFB1}</ProjectGuid> | ||
<ProjectTypeGuids>{69878862-DA7D-4DC6-B0A1-50D8FAB4242F};{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}</ProjectTypeGuids> | ||
<OutputType>Exe</OutputType> | ||
<RootNamespace>Flocking.PSMobile</RootNamespace> | ||
<AssemblyName>Flocking.PSMobile</AssemblyName> | ||
</PropertyGroup> | ||
<PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Debug|AnyCPU' "> | ||
<DebugSymbols>true</DebugSymbols> | ||
<DebugType>full</DebugType> | ||
<Optimize>false</Optimize> | ||
<OutputPath>bin\Debug</OutputPath> | ||
<DefineConstants>DEBUG;PSM</DefineConstants> | ||
<ErrorReport>prompt</ErrorReport> | ||
<WarningLevel>4</WarningLevel> | ||
<ConsolePause>false</ConsolePause> | ||
</PropertyGroup> | ||
<PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Release|AnyCPU' "> | ||
<DebugType>none</DebugType> | ||
<Optimize>false</Optimize> | ||
<OutputPath>bin\Release</OutputPath> | ||
<ErrorReport>prompt</ErrorReport> | ||
<WarningLevel>4</WarningLevel> | ||
<ConsolePause>false</ConsolePause> | ||
</PropertyGroup> | ||
<ItemGroup> | ||
<Reference Include="System" /> | ||
<Reference Include="System.Xml" /> | ||
<Reference Include="System.Core" /> | ||
<Reference Include="Sce.PlayStation.Core" /> | ||
</ItemGroup> | ||
<ItemGroup> | ||
<Compile Include="Flock.cs" /> | ||
<Compile Include="FlockingSample.cs" /> | ||
<Compile Include="InputState.cs" /> | ||
<Compile Include="Main.cs" /> | ||
<Compile Include="Animals\Animal.cs" /> | ||
<Compile Include="Animals\Bird.cs" /> | ||
<Compile Include="Animals\Cat.cs" /> | ||
<Compile Include="Behaviors\AlignBehavior.cs" /> | ||
<Compile Include="Behaviors\Behavior.cs" /> | ||
<Compile Include="Behaviors\Behaviors.cs" /> | ||
<Compile Include="Behaviors\CohesionBehavior.cs" /> | ||
<Compile Include="Behaviors\FleeBehavior.cs" /> | ||
<Compile Include="Behaviors\SeparationBehavior.cs" /> | ||
<Compile Include="Properties\AssemblyInfo.cs" /> | ||
</ItemGroup> | ||
<ItemGroup> | ||
<PsmMetadata Include="app.xml" /> | ||
</ItemGroup> | ||
<Import Project="$(MSBuildExtensionsPath)\Sce\Sce.Psm.CSharp.targets" /> | ||
<ItemGroup> | ||
<ProjectReference Include="..\..\MonoGame.Framework\MonoGame.Framework.PSMobile.csproj"> | ||
<Project>{EA26E76F-FDFE-4A8C-B5A3-C3B5761E28F9}</Project> | ||
<Name>MonoGame.Framework.PSMobile</Name> | ||
</ProjectReference> | ||
</ItemGroup> | ||
<ItemGroup> | ||
<Folder Include="Content\" /> | ||
</ItemGroup> | ||
<ItemGroup> | ||
<Content Include="..\CompiledContent\Android\Content\Textures\cat.xnb"> | ||
<Link>Content\cat.xnb</Link> | ||
</Content> | ||
<Content Include="..\CompiledContent\Android\Content\Textures\logo.xnb"> | ||
<Link>Content\logo.xnb</Link> | ||
</Content> | ||
<Content Include="..\CompiledContent\Android\Content\Textures\mouse.xnb"> | ||
<Link>Content\mouse.xnb</Link> | ||
</Content> | ||
<Content Include="..\CompiledContent\Android\Content\Fonts\HUDFont.xnb"> | ||
<Link>Content\HUDFont.xnb</Link> | ||
</Content> | ||
<Content Include="..\CompiledContent\Android\Content\Textures\xboxControllerButtonB.xnb"> | ||
<Link>Content\xboxControllerButtonB.xnb</Link> | ||
</Content> | ||
<Content Include="..\CompiledContent\Android\Content\Textures\xboxControllerButtonX.xnb"> | ||
<Link>Content\xboxControllerButtonX.xnb</Link> | ||
</Content> | ||
<Content Include="..\CompiledContent\Android\Content\Textures\xboxControllerButtonY.xnb"> | ||
<Link>Content\xboxControllerButtonY.xnb</Link> | ||
</Content> | ||
</ItemGroup> | ||
</Project> |
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Original file line number | Diff line number | Diff line change |
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@@ -0,0 +1,10 @@ | ||
<?xml version="1.0" encoding="utf-8"?> | ||
<application project_name="*" version="1.00" default_locale="en-US"> | ||
<runtime_config> | ||
<memory managed_heap_size="32768" resource_heap_size="65536" /> | ||
</runtime_config> | ||
<feature_list> | ||
<feature value="GamePad" /> | ||
<feature value="Touch" /> | ||
</feature_list> | ||
</application> |
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