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Rebuilt for iOS.
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totallyevil committed Mar 22, 2013
1 parent 3c06d4a commit aeceb37
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Showing 143 changed files with 77 additions and 19 deletions.
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62 changes: 62 additions & 0 deletions CompiledContent/iOS/Content/Textures/Catapults/AnimationsDef.xml
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<?xml version="1.0" encoding="utf-8" ?>
<Animations>
<!--Player animation definitions-->
<Definition FrameWidth="75" FrameHeight="60"
SheetRows="2" SheetColumns="15"
Speed="30" SplitFrame="20"
SheetName="Textures/Catapults/Blue/blueFire/blueCatapult_fire"
Alias="Fire" IsAI="false"/>
<Definition FrameWidth="75" FrameHeight="60"
SheetRows="1" SheetColumns="18"
Speed="30"
SheetName="Textures/Catapults/Blue/bluePullback/blueCatapult_Pullback"
Alias="Aim" IsAI="false"/>

<Definition FrameWidth="122" FrameHeight="62"
SheetRows="2" SheetColumns="15"
Speed="30" OffsetX="-40" OffsetY="0"
SheetName="Textures/Catapults/Blue/blueDestroyed/blueCatapult_destroyed"
Alias="Destroyed" IsAI="false"/>

<Definition FrameWidth="90" FrameHeight="80"
SheetRows="2" SheetColumns="15"
Speed="30" OffsetX="-50" OffsetY="0"
SheetName="Textures/Catapults/Fire_Miss/fire_miss"
Alias="fireMiss" IsAI="false"/>

<Definition FrameWidth="128" FrameHeight="128"
SheetRows="2" SheetColumns="15"
Speed="30" OffsetX="0" OffsetY="-64"
SheetName="Textures/Catapults/Hit_Smoke/smoke"
Alias="hitSmoke" IsAI="false"/>

<!--AI animation definitions-->
<Definition FrameWidth="75" FrameHeight="60"
SheetRows="2" SheetColumns="15"
Speed="30" SplitFrame="20"
SheetName="Textures/Catapults/Red/redFire/redCatapult_fire"
Alias="Fire" IsAI="true"/>
<Definition FrameWidth="122" FrameHeight="62"
SheetRows="2" SheetColumns="15"
Speed="30" OffsetX="-11" OffsetY="0"
SheetName="Textures/Catapults/Red/redDestroyed/redCatapult_destroyed"
Alias="Destroyed" IsAI="true"/>

<Definition FrameWidth="75" FrameHeight="60"
SheetRows="1" SheetColumns="18"
Speed="30"
SheetName="Textures/Catapults/Red/redPullback/redCatapult_Pullback"
Alias="Aim" IsAI="true"/>

<Definition FrameWidth="90" FrameHeight="80"
SheetRows="2" SheetColumns="15"
Speed="30" OffsetX="-50" OffsetY="0"
SheetName="Textures/Catapults/Fire_Miss/fire_miss"
Alias="fireMiss" IsAI="true"/>

<Definition FrameWidth="128" FrameHeight="128"
SheetRows="2" SheetColumns="15"
Speed="30" OffsetX="-30" OffsetY="-64"
SheetName="Textures/Catapults/Hit_Smoke/smoke"
Alias="hitSmoke" IsAI="true"/>
</Animations>
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<Processor>MGSpriteFontDescriptionProcessor</Processor>
</Compile>
</ItemGroup>
<ItemGroup>
<Compile Include="Music\InGameSong_Loop.wma">
<Name>InGameSong_Loop</Name>
<Importer>WmaImporter</Importer>
<Processor>MGSongProcessor</Processor>
</Compile>
<Compile Include="Music\MenuMusic_Loop.wma">
<Name>MenuMusic_Loop</Name>
<Importer>WmaImporter</Importer>
<Processor>MGSongProcessor</Processor>
</Compile>
</ItemGroup>
<ItemGroup>
<Compile Include="Textures\animation_60x60.png">
<Name>animation_60x60</Name>
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<Processor>MGTextureProcessor</Processor>
</Compile>
</ItemGroup>
<ItemGroup>
<Compile Include="Music\One Step Beyond.wma">
<Name>One Step Beyond</Name>
<Importer>WmaImporter</Importer>
<Processor>MGSongProcessor</Processor>
</Compile>
</ItemGroup>
<ItemGroup>
<Compile Include="Textures\background.png">
<Name>background</Name>
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</Compile>
</ItemGroup>
<ItemGroup>
<Compile Include="Music\InGameSong_Loop.mp3">
<Name>InGameSong_Loop</Name>
<Importer>Mp3Importer</Importer>
<Processor>MGSongProcessor</Processor>
</Compile>
<Compile Include="Music\MenuMusic_Loop.mp3">
<Name>MenuMusic_Loop</Name>
<Importer>Mp3Importer</Importer>
<Processor>MGSongProcessor</Processor>
</Compile>
<Compile Include="Music\One Step Beyond.mp3">
<Name>One Step Beyond</Name>
<Importer>Mp3Importer</Importer>
<Processor>MGSongProcessor</Processor>
</Compile>
<Content Include="Textures\Catapults\AnimationsDef.xml">
<Name>AnimationsDef</Name>
<Importer>XmlImporter</Importer>
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