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🏟 ChatArena

Multi-Agent Language Game Environments for LLMs

License: Apache2 PyPI Python 3.9+

ChatArena is a Python library designed to facilitate communication and collaboration between multiple large language models (LLMs). It provides the following features:

  • Language Game Environments: it provides a framework for creating multi-agent language game environments, and a set of general-purposed language-driven environments.
  • Infrastructure for Multi-LLM Interaction: it allows you to quickly create multiple LLM-powered player agents, and enables seamlessly communication between them.
  • User-friendly Interfaces: it provides both Web browser UI and command line interface (CLI) to develop (prompt engineer) your LLM players to succeed in the environment.

ChatArena Architecture

Getting Started

Demo button Due to the high volume of requests, the demo server may be unstable or slow to respond.

Installation

Requirements:

  • Python >= 3. 7
  • OpenAI API key (optional, for using GPT-3.5-turbo or GPT-4 as an LLM agent)

Install with pip:

pip install chatarena

or install from source:

git clone https://github.com/chatarena/chatarena
cd chatarena
pip install .

To use GPT-3 as an LLM agent, set your OpenAI API key:

export OPENAI_API_KEY="your_api_key_here"

Launch the Demo Locally

The quickest way to see ChatArena in action is via the demo Web UI. To launch the demo on your local machine, you first need to git clone the repository and install it from source (see above instruction). Then run the following command in the root directory of the repository:

gradio app.py

This will launch a demo server for ChatArena and you can access it via http://127.0.0.1:7860/ in your browser.

Basic Usage

Key Concepts

  • Player: a player is an agent that can interact with other players in a game environment. A player can be a human or a large language model (LLM). A player is defined by its name, its backend, and its role.
    • Backend: a backend is a Python class that defines how a player interacts with other players. A backend can be a human, a LLM, or a combination of them. A backend is defined by its name, its type, and its parameters.
  • Environment: an environment is a Python class that defines the rules of a game. An environment is defined by its name, its type, and its parameters.
    • Moderator: a moderator is a Python class that defines how the game is played. A moderator is defined by its name, its type, and its parameters.
  • Arena: an arena is a Python class that defines the overall game. An arena is defined by its name, its type, and its parameters.

Step 1: Define Multiple Players with LLM Backend

from chatarena.agent import Player
from chatarena.backends import OpenAIChat

# Describe the environment (which is shared by all players)
environment_description = "It is in a university classroom ..."

# A "Professor" player
player1 = Player(name="Professor", backend=OpenAIChat(),
                 role_desc="You are a professor in ...",
                 global_prompt=environment_description)
# A "Student" player
player2 = Player(name="Student", backend=OpenAIChat(),
                 role_desc="You are a student who is interested in ...",
                 global_prompt=environment_description)
# A "Teaching Assistant" player
player3 = Player(name="Teaching assistant", backend=OpenAIChat(),
                 role_desc="You are a teaching assistant of module ...",
                 global_prompt=environment_description)

Step 2: Create a Language Game Environment

You can also create a language model-driven environment and add it to the ChatArena:

from chatarena.environments.conversation import Conversation

env = Conversation(player_names=[p.name for p in [player1, player2, player3]])

Step 3: Run the Language Game using Arena

Arena is a utility class to help you run language games.

from chatarena.arena import Arena

arena = Arena(players=[player1, player2, player3],
              environment=env, global_prompt=environment_description)
# Run the game for 10 steps
arena.run(num_steps=10)

# Alternatively, you can run your own main loop
for _ in range(10):
    arena.step()
    # Your code goes here ...

You can easily save your game play history to file

arena.save_history(path=...)

and save your game config to file

arena.save_config(path=...)

Other Utilities

Load Arena from config file (here we use examples/nlp-classroom-3players.json in this repository as an example)

arena = Arena.from_config("examples/nlp-classroom-3players.json")
arena.run(num_steps=10)

Run the game in an interactive CLI interface

arena.launch_cli()

Advanced Usage

ModeratedConversation: a LLM-driven Environment

We support a more advanced environment called ModeratedConversation that allows you to control the game dynamics using an LLM. The moderator is a special player that controls the game state transition and determines when the game ends. For example, you can define a moderator that track the board status of a board game, and end the game when a player wins. You can try out our Tic-tac-toe and Rock-paper-scissors games to get a sense of how it works:

# Tic-tac-toe example
Arena.from_config("examples/tic-tac-toe.json").launch_cli()

# Rock-paper-scissors example
Arena.from_config("examples/rock-paper-scissors.json").launch_cli()

Creating your Custom Environment

You can define your own environment by extending the Environment class. Here are the general steps:

  1. Define the class by inheriting from a base class and setting type_name, then add the class to ALL_ENVIRONMENTS
  2. Initialize the class by defining __init__ method (its arguments will define the corresponding config) and initializing class attributes
  3. Implement game mechanics in methods step
  4. Handle game states and rewards by implementing methods such as reset, get_observation, is_terminal, and get_rewards
  5. Develop role description prompts (and global prompt if necessary) for players using CLI or Web UI and save them to a config file.

We provide a detailed tutorial to demonstrate how to define a custom environment, using the Chameleon environment as example.

If you want to port an existing library's environment to ChatArena, check out PettingzooChess environment as an example.

Contributing

We welcome contributions to improve and extend ChatArena. Please follow these steps to contribute:

  1. Fork the repository.
  2. Create a new branch for your feature or bugfix.
  3. Commit your changes to the new branch.
  4. Create a pull request describing your changes.
  5. We will review your pull request and provide feedback or merge your changes.

Please ensure your code follows the existing style and structure.

Citation

If you find ChatArena useful for your research, please cite our repository (our arxiv paper is coming soon):

@misc{ChatArena,
  author = {Yuxiang Wu, Zhengyao Jiang, Akbir Khan, Yao Fu, Laura Ruis, Edward Grefenstette, and Tim Rocktäschel},
  title = {ChatArena: Multi-Agent Language Game Environments for Large Language Models},
  year = {2023},
  publisher = {GitHub},
  journal = {GitHub repository},
  howpublished = {\url{https://github.com/chatarena/chatarena}},
}

Contact

If you have any questions or suggestions, feel free to open an issue or submit a pull request. You can also follow the lead developer Twitter to get the latest updates.

Happy chatting!

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