Highlights
- Pro
Stars
MaterialBinLoader for mcpelauncher (x86_64)
a (very) experimental shader redirector for android written in rust
Unofficial shader development tool for Minecraft: Bedrock Edition with RenderDragon graphics engine
The main repository for the Linux and Mac OS Bedrock edition Minecraft launcher.
Official Rapier plugin for the Bevy game engine.
2D vector & raster editor that melds traditional layers & tools with a modern node-based, non-destructive, procedural workflow.
Manifest for the Qt launcher part, which lets you download and manage Minecraft versions and can assist in troubleshooting.
Godot Engine – Multi-platform 2D and 3D game engine
A refreshingly simple data-driven game engine built in Rust
A lightweight compositor for X11 with animation support
Blazing fast Neovim framework providing solid defaults and a beautiful UI, enhancing your neovim experience.
Empowering everyone to build reliable and efficient software.
让渲染龙从资源包读取.material.bin文件。Make the RenderDragon read the .material.bin file from the resource packs.
Reverse render dragon shaders source code from .bin file. REBORN
Vim-fork focused on extensibility and usability
Read-only mirror of https://gitlab.gnome.org/GNOME/gimp
Colored lighting shader/add-on for Minecraft: Bedrock Edition 1.18.12 (mobile version) utilizing custom deferred rendering pipeline.
Termux - a terminal emulator application for Android OS extendible by variety of packages.