SMTS Graphics Engineer, Game Engineering Group, AMD
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AMD
- Apex, NC
- www.gpuopen.com
Stars
AMD GPU Services (AGS) library and samples
Information about example integrations of GPUOpen technology into game engines
Hierarchical Visibility for Virtual Reality, which implements a hybrid CPU/GPU ray-caster, suited for real time rendering of effects such as lens distortion.
Automatically exported from code.google.com/p/libsquish
javagl / glTF-Tutorials
Forked from KhronosGroup/glTF-TutorialsglTF Tutorials
Babylon.js is a powerful, beautiful, simple, and open game and rendering engine packed into a friendly JavaScript framework.
Generalized Texture Compression -- Aimed to provide GPU-decompress and higher compression rates.