fbx LGPL importer c++ no use of autodesk SDK reads subset of fbx 3d model file format(ascii). Intended for a file translator or integration in other tools/engines only tested with a small number of fbx files from blender so far. support at the moment:- -coordinate frames -animation curves -mesh -weighmaps -animation -UV's verified in a debug-viewer(but no texture viewer)
includes a vertex reducer to find {xyz,uv..} vertices for rendering
fbxviewer.cpp is the test program , loads a file passed in the command line & views it