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Add [Object Pool Pattern 对象池模式]
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Add [Object Pool Pattern 对象池模式]
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QianMo committed Feb 25, 2018
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4 changes: 3 additions & 1 deletion README.md
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Expand Up @@ -53,7 +53,7 @@ This repository is about cool design patterns written in Unity3D C#.
* [Service Locator Pattern 服务定位器模式]
* [Data Locality Pattern 数据局部性模式]
* [Dirty Flag Pattern 脏标记模式]

* [Object Pool Pattern 对象池模式]
<br>

# Reference resources(参考)
Expand Down Expand Up @@ -103,6 +103,8 @@ https://github.com/QianMo/Unity-Design-Pattern/tree/master/Assets/Game%20Program
https://github.com/QianMo/Unity-Design-Pattern/tree/master/Assets/Game%20Programming%20Patterns/Data%20Locality%20Pattern
[Dirty Flag Pattern 脏标记模式]:
https://github.com/QianMo/Unity-Design-Pattern/tree/master/Assets/Game%20Programming%20Patterns/Dirty%20Flag%20Pattern
[Object Pool Pattern 对象池模式]:
https://github.com/QianMo/Unity-Design-Pattern/tree/master/Assets/Game%20Programming%20Patterns/Object%20Pool%20Pattern



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