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Irreverent Pixel Feats
- Sydney
- https://irreverentpixelfeats.com
Highlights
Stars
A library of various utilities and tools for Unity (alpha)
Displays Player.log files in a similar view to the standard Unity Editor Console. Can be used either as a standalone app or editor window.
Third-person Action Roguelike made in Unreal Engine C++. Project for Unreal Engine C++ Course & Stanford University
Recreation of Unreal's Spring Arm Component in Unity.
Script for saving lightmapping data to prefabs. Used through the Assets tab in Unity. Place your prefbas in the scene with this script at the root. Set up your lighting and in the editor go to Asse…
Rules engine for .NET, based on the Rete matching algorithm, with internal DSL in C#.
Repository for EOS Plugin for Unity, bringing the functionality of Epic Online Services to the Unity Game Engine.
A general node graph solution centered on data management. This is based on the idea to visualize complex data structures as graph networks without having to modify already established data classes.
Static recompilation of Majora's Mask (and soon Ocarina of Time) for PC (Windows/Linux)
Tool to statically recompile N64 games into native executables
(Unity3D) Test multiplayer without building
Provides an efficient allocation free async/await integration for Unity.
Haxe port of Box2D, a popular rigid-body 2D physics engine
Ink http://www.inklestudios.com/ink/ port from C# to Haxe : So you can run Ink engine directly for all other target platforms (Javascript, Flash, Neko, PHP, C++, Java, etc.), besides C#.
A structured database with a local web service to edit it