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Celebration

Awesome 3D Gaussian Splatting for Robotics Awesome

This repo contains a curative list of 3D Gaussian Splatting papers relating to the Robotics domain.

Please feel free to send me pull requests or email to add papers!

If you find this repository useful, please consider citing and STARing this list. Feel free to share this list with others!


Overview


3DGS Survey

[S1] A Survey on 3D Gaussian Splatting

  • 🧑‍🔬 Author:Guikun Chen, Wenguan Wang
  • 🏫 Institute:Zhejiang University
  • 🔗 Link:[arXiv:2401.03890]

[S2] 3D Gaussian as a New Vision Era: A Survey

[S3] Recent Advances in 3D Gaussian Splatting

  • 🧑‍🔬 Author:Tong Wu, Yu-Jie Yuan, Ling-Xiao Zhang, Jie Yang, Yan-Pei Cao, Ling-Qi Yan, Lin Gao
  • 🏫 Institute:Chinese Academy of Sciences ⟐ VAST ⟐ University of California
  • 🔗 Link:[arXiv:2403.11134]

[S4] Gaussian Splatting: 3D Reconstruction and Novel View Synthesis, a Review

  • 🧑‍🔬 Author:Anurag Dalal, Daniel Hagen, Kjell G. Robbersmyr, Kristian Muri Knausgård
  • 🏫 Institute:University of Agder
  • 🔗 Link:[IEEE Access]

[S5] Survey on Fundamental Deep Learning 3D Reconstruction Techniques

  • 🧑‍🔬 Author:Yonge Bai, LikHang Wong, TszYin Twan
  • 🏫 Institute:McMaster University ⟐ City University of Hong Kong
  • 🔗 Link:[arXiv:2405.03417]

[S6] 3D Gaussian Splatting: Survey, Technologies, Challenges, and Opportunities

  • 🧑‍🔬 Author:Yanqi Bao, Tianyu Ding, Jing Huo, Yaoli Liu, Yuxin Li, Wenbin Li, Yang Gao, Jiebo Luo
  • 🏫 Institute:Nanjing University ⟐ University of Rochester ⟐ Microsoft
  • 🔗 Link:[arXiv:2405.03417]

3DGS General Model


  • 3D Gaussian Splatting for Real-Time Radiance Field Rendering, SIGGRAPH, 2023. [Paper] [Website]

Photorealistic

  • Mip-splatting Alias-free 3d gaussian splatting, CVPR, 2024. [Paper] [Website] [Code]
  • FreGS: 3D Gaussian Splatting with Progressive Frequency Regularization, CVPR 2024. [Paper]
  • Gaussianshader: 3d gaussian splatting with shading functions for reflective surfaces, CVPR 2024. [Paper]
  • End-to-End Rate-Distortion Optimized 3D Gaussian Representation, ECCV, 2024. [Paper] [Website] [Code]
  • Analytic-Splatting: Anti-Aliased 3D Gaussian Splatting via Analytic Integration, ECCV 2024. [Paper]
  • Deblurring 3D Gaussian Splatting, ECCV, 2024. [Paper] [Code]
  • BAD-Gaussians: Bundle Adjusted Deblur Gaussian Splatting, ECCV, 2024. [Paper] [Code]
  • MIGS: Multi-Identity Gaussian Splatting via Tensor Decomposition, ECCV, 2024. [Paper]
  • Multi-Scale 3D Gaussian Splatting for Anti-Aliased Rendering, CVPR, 2024. [Paper]
  • Implicit Gaussian Splatting with Efficient Multi-Level Tri-Plane Representation, arXiv. [Paper]
  • GaussianPro: 3D Gaussian Splatting with Progressive Propagation, ICML 2024. [Paper] [Website] [Code]
  • Spectral-GS: Taming 3D Gaussian Splatting with Spectral Entropy, arXiv. [Paper]
  • RayGauss: Volumetric Gaussian-Based Ray Casting for Photorealistic Novel View Synthesis, arXiv. [Paper]
  • Spec-Gaussian: Anisotropic View-Dependent Appearance for 3D Gaussian Splatting, NeurIPS 2024. [Paper]
  • Gaussian Splatting with Localized Points Management, arXiv. [Paper]
  • GStex: Per-Primitive Texturing of 2D Gaussian Splatting for Decoupled Appearance and Geometry Modeling, arXiv. [Paper]
  • 3iGS: Factorised Tensorial Illumination for 3D Gaussian Splatting, ECCV, 2024. [Paper]
  • SA-GS: Scale-Adaptive Gaussian Splatting for Training-Free Anti-Aliasing, arXiv. [Paper] [Website] [Code]

Sparse View

  • Fast Dynamic 3D Object Generation from a Single-view Video, arXiv. [Paper] [Website] [Code]
  • GaussianObject: High-Quality 3D Object Reconstruction from Four Views with Gaussian Splatting, ACM Transactions on Graphics. [Paper] [Website] [Code]
  • LGM: Large Multi-View Gaussian Model for High-Resolution 3D Content Creation, ECCV 2024. [Paper] [Website] [Code]
  • IM-3D: Iterative Multiview Diffusion and Reconstruction for High-Quality 3D Generation, arXiv. [Paper] [Website]
  • FDGaussian: Fast Gaussian Splatting from Single Image via Geometric-aware Diffusion Model, arXiv. [Paper] [Website]
  • Depth-Regularized Optimization for 3D Gaussian Splatting in Few-Shot Images, CVPRW, 2024. [Paper] [Website] [Coda]
  • DNGaussian: Optimizing Sparse-View 3D Gaussian Radiance Fields with Global-Local Depth Normalization, CVPR, 2024. [Paper] [Website] [Coda]
  • MVSplat: Efficient 3D Gaussian Splatting from Sparse Multi-View Images, ECCV, 2024. [Paper] [Website] [Coda]
  • latentSplat: Autoencoding Variational Gaussians for Fast Generalizable 3D Reconstruction, ECCV 2024. [Paper] [Website] [Code]
  • GRM: Large Gaussian Reconstruction Model for Efficient 3D Reconstruction and Generation, arXiv. [Paper] [Website] [Code]
  • Gamba: Marry Gaussian Splatting with Mamba for single view 3D reconstruction, arXiv. [Paper]
  • CoherentGS: Sparse Novel View Synthesis with Coherent 3D Gaussians, ECCV, 2024. [Paper] [Website]
  • InstantSplat: Unbounded Sparse-view Pose-free Gaussian Splatting in 40 Seconds, arXiv. [Paper] [Website]
  • Sp2360: Sparse-view 360 Scene Reconstruction using Cascaded 2D Diffusion Priors, arXiv. [Paper]
  • SparseGS: Real-Time 360° Sparse View Synthesis using Gaussian Splatting, arXiv. [Paper] [Website]
  • FSGS: Real-Time Few-shot View Synthesis using Gaussian Splatting, ECCV, 2024. [Paper] [Website] [Coda]
  • pixelSplat: 3D Gaussian Splats from Image Pairs for Scalable Generalizable 3D Reconstruction, CVPR, 2024. [Paper] [Website] [Code]
  • Splatter Image: Ultra-Fast Single-View 3D Reconstruction, CVPR, 2024. [Paper] [Website] [Code]
  • EndoSparse: Real-Time Sparse View Synthesis of Endoscopic Scenes using Gaussian Splatting, MICCAI, 2024. [Paper] [Code]
  • Learning 3D Gaussians for Extremely Sparse-View Cone-Beam CT Reconstruction, MICCAI, 2024. [Paper] [Code]
  • CoR-GS: Sparse-View 3D Gaussian Splatting via Co-Regularization, ECCV, 2024. [Paper]
  • LoopSparseGS: Loop Based Sparse-View Friendly Gaussian Splatting, arXiv. [Paper]
  • Self-augmented Gaussian Splatting with Structure-aware Masks for Sparse-view 3D Reconstruction, arXiv. [Paper]
  • ReconX: Reconstruct Any Scene from Sparse Views with Video Diffusion Model, arXiv. [Paper]
  • LM-Gaussian: Boost Sparse-view 3D Gaussian Splatting with Large Model Priors, arXiv. [Paper]
  • Optimizing 3D Gaussian Splatting for Sparse Viewpoint Scene Reconstruction, arXiv. [Paper]
  • Object Gaussian for Monocular 6D Pose Estimation from Sparse Views, arXiv. [Paper]
  • Single-View 3D Reconstruction via SO(2)-Equivariant Gaussian Sculpting Networks, arXiv. [Paper]
  • Vista3D: Unravel the 3D Darkside of a Single Image, arXiv. [Paper]
  • MVPGS: Excavating Multi-view Priors for Gaussian Splatting from Sparse Input Views, ECCV 2024. [Paper]
  • Learn to Optimize Denoising Scores for 3D Generation: A Unified and Improved Diffusion Prior on NeRF and 3D Gaussian Splatting, ECCV, 2024. [Paper] [Code]
  • Self-Evolving Depth-Supervised 3D Gaussian Splatting from Rendered Stereo Pairs, BMVC 2024. [Paper]
  • Frequency-based View Selection in Gaussian Splatting Reconstruction, arXiv. [Paper]
  • GSD: View-Guided Gaussian Splatting Diffusion for 3D Reconstruction, ECCV, 2024. [Paper]
  • 3DGS-Enhancer: Enhancing Unbounded 3D Gaussian Splatting with View-consistent 2D Diffusion Priors, NeurIPS 2024. [Paper]
  • Binocular-Guided 3D Gaussian Splatting with View Consistency for Sparse View Synthesis, NeurIPS 2024. [Paper]

Accelerate & Compression

  • Hash3D: Training-free Acceleration for 3D Generation, arXiv. [Paper] [Website] [Code]
  • Characterizing Satellite Geometry via Accelerated 3D Gaussian Splatting, arXiv. [Paper]
  • TRIPS: Trilinear Point Splatting for Real-Time Radiance Field Rendering, arXiv. [Paper] [Website] [Code]
  • GaussianImage: 1000 FPS Image Representation and Compression by 2D Gaussian Splatting, arXiv. [Paper]
  • TOGS: Gaussian Splatting with Temporal Opacity Offset for Real-Time 4D DSA Rendering, arXiv. [Paper]
  • Periodic Vibration Gaussian: Dynamic Urban Scene Reconstruction and Real-time Rendering, arXiv. [Paper] [Website] [Code]
  • Triplane Meets Gaussian Splatting: Fast and Generalizable Single-View 3D Reconstruction with Transformers, CVPR 2024. [Paper] [Website] [Code]
  • DISTWAR: Fast Differentiable Rendering on Raster-based Rendering Pipelines, arXiv. [Paper]
  • EAGLES: Efficient Accelerated 3D Gaussians with Lightweight EncodingS, ECCV 2024. [Paper] [Website] [Code]
  • Optimal Projection for 3D Gaussian Splatting, arXiv. [Paper]
  • StopThePop: Sorted Gaussian Splatting for View-Consistent Real-time Rendering, arXiv. [Paper] [Website] [Code]
  • GES: Generalized Exponential Splatting for Efficient Radiance Field Rendering, CVPR, 2024*. [Paper] [Website] [Code]
  • Identifying Unnecessary 3D Gaussians using Clustering for Fast Rendering of 3D Gaussian Splatting, arXiv. [Paper]
  • RadSplat: Radiance Field-Informed Gaussian Splatting for Robust Real-Time Rendering with 900+ FPS, arXiv. [Paper] [Website]
  • Mini-Splatting: Representing Scenes with a Constrained Number of Gaussians, arXiv. [Paper]
  • Pixel-GS: Density Control with Pixel-aware Gradient for 3D Gaussian Splatting, arXiv. [Paper]
  • Octree-GS: Towards Consistent Real-time Rendering with LOD-Structured 3D Gaussians, arXiv. [Paper] [Website] [Code]
  • OmniGS: Omnidirectional Gaussian Splatting for Fast Radiance Field Reconstruction using Omnidirectional Images, WACV 2025. [Paper]
  • GSCore: Efficient Radiance Field Rendering via Architectural Support for 3D Gaussian Splatting, ASPLOS 2024. [Paper]
  • Scaffold-GS: Structured 3D Gaussians for View-Adaptive Rendering, CVPR, 2024. [Paper] [Website] [Code]
  • Superpoint Gaussian Splatting for Real-Time High-Fidelity Dynamic Scene Reconstruction, ICML, 2024. [Paper]
  • FastScene: Text-Driven Fast 3D Indoor Scene Generation via Panoramic Gaussian Splatting, IJCAI, 2024. [Paper]
  • Compressed 3D Gaussian Splatting for Accelerated Novel View Synthesis, CVPR, 2024. [Paper] [Code]
  • Compact3D: Smaller and Faster Gaussian Splatting with Vector Quantization, ECCV, 2024. [Paper] [Code]
  • HAC: Hash-grid Assisted Context for 3D Gaussian Splatting Compression, ECCV, 2024. [Paper] [Code]
  • GaussReg: Fast 3D Registration with Gaussian Splatting, ECCV, 2024. [Paper]
  • Compact 3D Gaussian Representation for Radiance Field, CVPR, 2024. [Paper] [Code]
  • Fast Generalizable Gaussian Splatting Reconstruction from Multi-View Stereo, ECCV, 2024. [Paper] [Code]
  • MVG-Splatting: Multi-View Guided Gaussian Splatting with Adaptive Quantile-Based Geometric Consistency Densification, arXiv. [Paper]
  • Splatfacto-W: A Nerfstudio Implementation of Gaussian Splatting for Unconstrained Photo Collections, arXiv. [Paper]
  • Compact 3D Gaussian Splatting for Static and Dynamic Radiance Fields, arXiv. [Paper]
  • FLoD: Integrating Flexible Level of Detail into 3D Gaussian Splatting for Customizable Rendering, arXiv. [Paper]
  • Robust 3D Gaussian Splatting for Novel View Synthesis in Presence of Distractors, arXiv. [Paper]
  • PRoGS: Progressive Rendering of Gaussian Splats, arXiv. [Paper]
  • Weight Conditioning for Smooth Optimization of Neural Networks, arXiv. [Paper]
  • 3DGS-LM: Faster Gaussian-Splatting Optimization with Levenberg-Marquardt, arXiv. [Paper]
  • MesonGS: Post-training Compression of 3D Gaussians via Efficient Attribute Transformation, ECCV 2024. [Paper]
  • VR-Splatting: Foveated Radiance Field Rendering via 3D Gaussian Splatting and Neural Points, arXiv. [Paper]
  • Sort-free Gaussian Splatting via Weighted Sum Rendering, arXiv. [Paper]
  • LightGaussian: Unbounded 3D Gaussian Compression with 15x Reduction and 200+ FPS, NeurIPS 2024. [Paper] [Code]

Geometry & Physics

  • 2D Gaussian Splatting for Geometrically Accurate Radiance Fields, SIGGRAPH, 2024. [Paper] [Website] [Code]
  • Gaussian Splashing: Dynamic Fluid Synthesis with Gaussian Splatting, arXiv. [Paper] [Website]
  • GaMeS: Mesh-Based Adapting and Modification of Gaussian Splatting, arXiv. [Paper] [Code]
  • Mesh-based Gaussian Splatting for Real-time Large-scale Deformation, arXiv. [Paper]
  • Reconstruction and Simulation of Elastic Objects with Spring-Mass 3D Gaussians, arXiv. [Paper] [Website] [Code]
  • Texture-GS: Disentangling the Geometry and Texture for 3D Gaussian Splatting Editing, arXiv. [Paper] [Website] [Code]
  • DN-Splatter: Depth and Normal Priors for Gaussian Splatting and Meshing, arXiv. [Paper] [Website] [Code]
  • Feature Splatting: Language-Driven Physics-Based Scene Synthesis and Editing, ECCV, 2024. [Paper] [Website] [Code]
  • Surface Reconstruction from Gaussian Splatting via Novel Stereo Views, ECCV, 2024. [Paper] [Website]
  • RaDe-GS: Rasterizing Depth in Gaussian Splatting, arXiv. [Paper] [Website]
  • Trim 3D Gaussian Splatting for Accurate Geometry Representation, arXiv. [Paper] [Website] [Code]
  • Effective Rank Analysis and Regularization for Enhanced 3D Gaussian Splatting, arXiv. [Paper] [Website]
  • PhysGaussian: Physics-Integrated 3D Gaussians for Generative Dynamics, CVPR, 2024. [Paper] [Website] [Code]
  • SuGaR: Surface-Aligned Gaussian Splatting for Efficient 3D Mesh Reconstruction and High-Quality Mesh Rendering, CVPR, 2024. [Paper] [Website] [Code]
  • NeuSG: Neural Implicit Surface Reconstruction with 3D Gaussian Splatting Guidance, arXiv. [Paper]
  • Projecting Radiance Fields to Mesh Surfaces, SIGGRAPH, 2024. [Paper]
  • GeoGaussian: Geometry-aware Gaussian Splatting for Scene Rendering, arXiv. [Paper]
  • Enhancement of 3D Gaussian Splatting using Raw Mesh for Photorealistic Recreation of Architectures, arXiv. [Paper]
  • Integrating Meshes and 3D Gaussians for Indoor Scene Reconstruction with SAM Mask Guidance, arXiv. [Paper]
  • 2DGH: 2D Gaussian-Hermite Splatting for High-quality Rendering and Better Geometry Reconstruction, arXiv. [Paper]
  • Depth Estimation Based on 3D Gaussian Splatting Siamese Defocus, arXiv. [Paper]
  • DepthSplat: Connecting Gaussian Splatting and Depth, arXiv. [Paper]

Perception

Semantic

  • Semantic Gaussians: Open-Vocabulary Scene Understanding with 3D Gaussian Splatting, arXiv. [Paper] [Website ]
  • Segment Any 3D Gaussians, arXiv. [Paper] [Website] [Code]
  • 2D-Guided 3D Gaussian Segmentation, arXiv. [Paper]
  • GaussianFormer: Scene as Gaussians for Vision-Based 3D Semantic Occupancy Prediction, ECCV, 2024. [Paper] [Code]
  • Click-Gaussian: Interactive Segmentation to Any 3D Gaussians, ECCV, 2024. [Paper]
  • Query-based Semantic Gaussian Field for Scene Representation in Reinforcement Learning, arXiv. [Paper]
  • GOI: Find 3D Gaussians of Interest with an Optimizable Open-vocabulary Semantic-space Hyperplane, MM. [Paper]
  • Gaussian Control with Hierarchical Semantic Graphs in 3D Human Recovery, arXiv. [Paper]
  • SlingBAG: Sliding ball adaptive growth algorithm with differentiable radiation enables super-efficient iterative 3D photoacoustic image reconstruction, arXiv. [Paper]
  • GaussianBeV: 3D Gaussian Representation meets Perception Models for BeV Segmentation, arXiv. [Paper]
  • SpectralGaussians: Semantic, spectral 3D Gaussian splatting for multi-spectral scene representation, visualization and analysis, arXiv. [Paper]
  • Contrastive Gaussian Clustering: Weakly Supervised 3D Scene Segmentation, arXiv. [Paper]
  • CoSSegGaussians: Compact and Swift Scene Segmenting 3D Gaussians, arXiv. [Paper] [Website] [Code]
  • Segment Anything in 3D Gaussians, arXiv. [Paper]
  • Gaussian Grouping: Segment and Edit Anything in 3D Scenes, ECCV, 2024. [Paper] [Code]
  • GS-PT: Exploiting 3D Gaussian Splatting for Comprehensive Point Cloud Understanding via Self-supervised Learning, arXiv. [Paper]
  • FlashSplat: 2D to 3D Gaussian Splatting Segmentation Solved Optimally, arXiv. [Paper]
  • Semantics-Controlled Gaussian Splatting for Outdoor Scene Reconstruction and Rendering in Virtual Reality, arXiv. [Paper]
  • SRIF: Semantic Shape Registration Empowered by Diffusion-based Image Morphing and Flow Estimation, arXiv. [Paper]
  • Gradient-Driven 3D Segmentation and Affordance Transfer in Gaussian Splatting Using 2D Masks, SIGGRAPH Asia. [Paper]
  • OpenGaussian: Towards Point-Level 3D Gaussian-based Open Vocabulary Understanding, NIPS, 2024. [Paper]

Multi-Modal

  • Language Embedded 3D Gaussians for Open-Vocabulary Scene Understanding, CVPR, 2024. [Paper] [Website] [Code]
  • Feature 3DGS: Supercharging 3D Gaussian Splatting to Enable Distilled Feature Fields, CVPR, 2024. [Paper] [Website] [Code]
  • LangSplat: 3D Language Gaussian Splatting, CVPR, 2024. [Paper] [Website] [Code]
  • FMGS: Foundation Model Embedded 3D Gaussian Splatting for Holistic 3D Scene Understanding,IJCV. [Paper]
  • Touch-GS: Visual-Tactile Supervised 3D Gaussian Splatting, IROS 2024. [Paper] [Website]
  • EgoLifter: Open-world 3D Segmentation for Egocentric Perception, arXiv. [Paper] [Website]
  • Gaga: Group Any Gaussians via 3D-aware Memory Bank, arXiv. [Paper] [Website] [Code]
  • EvGGS: A Collaborative Learning Framework for Event-based Generalizable Gaussian Splatting, ICML, 2024. [Paper]
  • FastLGS: Speeding up Language Embedded Gaussians with Feature Grid Mapping, arXiv. [Paper]
  • A General Framework to Boost 3D GS Initialization for Text-to-3D Generation by Lexical Richness, MM. [Paper]
  • Event3DGS: Event-Based 3D Gaussian Splatting for High-Speed Robot Egomotion, arXiv. [Paper]
  • Language-Embedded Gaussian Splats (LEGS): Incrementally Building Room-Scale Representations with a Mobile Robot, IROS 2024. [Paper]
  • EaDeblur-GS: Event assisted 3D Deblur Reconstruction with Gaussian Splatting, arXiv. [Paper]
  • Dynamic 3D Gaussian Tracking for Graph-Based Neural Dynamics Modeling, arXiv. [Paper]

Relightable & Complex Environment & Rainy

  • DarkGS: Learning Neural Illumination and 3D Gaussians Relighting for Robotic Exploration in the Dark, ICRA 2024 Workshop. [Paper] [Code]
  • RAIN-GS: Relaxing Accurate Initialization Constraint for 3D Gaussian Splatting, arXiv. [Paper] [Website] [Code]
  • Gaussian Shadow Casting for Neural Characters, CVPR, 2024. [Paper]
  • SWAG: Splatting in the Wild images with Appearance-conditioned Gaussians, ECCV 2024 workshop. [Paper]
  • Gaussian in the Wild: 3D Gaussian Splatting for Unconstrained Image Collections, arXiv. [Paper] [Website] [Code]
  • Relightable 3D Gaussian: Real-time Point Cloud Relighting with BRDF Decomposition and Ray Tracing, ECCV 2024. [Paper] [Website] [Code]
  • GS-IR: 3D Gaussian Splatting for Inverse Rendering, CVPR, 2024. [Paper] [Website] [Code]
  • GIR: 3D Gaussian Inverse Rendering for Relightable Scene Factorization, arXiv. [Paper] [Website]
  • LumiGauss: High-Fidelity Outdoor Relighting with 2D Gaussian Splatting, arXiv. [Paper]
  • PRTGS: Precomputed Radiance Transfer of Gaussian Splats for Real-Time High-Quality Relighting, MM. [Paper]
  • DeRainGS: Gaussian Splatting for Enhanced Scene Reconstruction in Rainy Environments, arXiv. [Paper]
  • Gaussian in the Dark: Real-Time View Synthesis From Inconsistent Dark Images Using Gaussian Splatting, arXiv. [Paper]
  • Phys3DGS: Physically-based 3D Gaussian Splatting for Inverse Rendering, arXiv. [Paper]
  • SeaSplat: Representing Underwater Scenes with 3D Gaussian Splatting and a Physically Grounded Image Formation Model, arXiv. [Paper]
  • Thermal3D-GS: Physics-induced 3D Gaussians for Thermal Infrared Novel-view Synthesis, ECCV 2024. [Paper]
  • ThermalGaussian: Thermal 3D Gaussian Splatting, arXiv. [Paper]
  • E-3DGS: Gaussian Splatting with Exposure and Motion Events, arXiv. [Paper]

Mapping & Localization

3D Reconstruction

  • VastGaussian: Vast 3D Gaussians for Large Scene Reconstruction, CVPR, 2024. [Paper] [Website] [Code]
  • 3DGSR: Implicit Surface Reconstruction with 3D Gaussian Splatting, arXiv. [Paper] [Code]
  • HGS-Mapping: Online Dense Mapping Using Hybrid Gaussian Representation in Urban Scenes, arXiv, 2024. [Paper]
  • A Hierarchical 3D Gaussian Representation for Real-Time Rendering of Very Large Datasets, SIGGRAPH, 2024. [Paper] [Website]
  • Fed3DGS: Scalable 3D Gaussian Splatting with Federated Learning, arXiv. [Paper] [Code]
  • Creating Seamless 3D Maps Using Radiance Fields, arXiv. [Paper]
  • CityGaussian: Real-time High-quality Large-Scale Scene Rendering with Gaussians, ECCV, 2024. [Paper] [Website]
  • MM-Gaussian: 3D Gaussian-based Multi-modal Fusion for Localization and Reconstruction in Unbounded Scenes, arXiv. [Paper]
  • On Scaling Up 3D Gaussian Splatting Training, arXiv. [Paper] [Website] [Code]
  • HUGS: Holistic Urban 3D Scene Understanding via Gaussian Splatting, arXiv, 2024. [Paper] [Code]
  • SGD: Street View Synthesis with Gaussian Splatting and Diffusion Prior, arXiv. [Paper] [Website]
  • Ev-GS: Event-based Gaussian splatting for Efficient and Accurate Radiance Field Rendering, arXiv. [Paper]
  • GSLoc: Efficient Camera Pose Refinement via 3D Gaussian Splatting, arXiv. [Paper]
  • GSFusion: Online RGB-D Mapping Where Gaussian Splatting Meets TSDF Fusion, arXiv. [Paper]
  • LoopSplat: Loop Closure by Registering 3D Gaussian Splats, arXiv. [Paper]
  • FlashGS: Efficient 3D Gaussian Splatting for Large-scale and High-resolution Rendering, arXiv. [Paper]
  • OmniRe: Omni Urban Scene Reconstruction, arXiv. [Paper]
  • GigaGS: Scaling up Planar-Based 3D Gaussians for Large Scene Surface Reconstruction, arXiv. [Paper]
  • LI-GS: Gaussian Splatting with LiDAR Incorporated for Accurate Large-Scale Reconstruction, arXiv. [Paper]
  • GaRField++: Reinforced Gaussian Radiance Fields for Large-Scale 3D Scene Reconstruction, arXiv. [Paper]
  • EdgeGaussians -- 3D Edge Mapping via Gaussian Splatting, arXiv. [Paper]
  • DrivingForward: Feed-forward 3D Gaussian Splatting for Driving Scene Reconstruction from Flexible Surround-view Input, arXiv. [Paper]
  • RenderWorld: World Model with Self-Supervised 3D Label, arXiv. [Paper]
  • Drone-assisted Road Gaussian Splatting with Cross-view Uncertainty, arXiv. [Paper]
  • GGS: Generalizable Gaussian Splatting for Lane Switching in Autonomous Driving, arXiv. [Paper]
  • GlossyGS: Inverse Rendering of Glossy Objects with 3D Gaussian Splatting, arXiv. [Paper]
  • L3DG: Latent 3D Gaussian Diffusion, CVPR, 2024. [Paper]
  • PLGS: Robust Panoptic Lifting with 3D Gaussian Splatting, arXiv. [Paper]

Dynamic Scene Reconstruction

  • 4Real: Towards Photorealistic 4D Scene Generation via Video Diffusion Models, arXiv. [Paper] [Website]
  • SC4D: Sparse-Controlled Video-to-4D Generation and Motion Transfer, arXiv. [Paper] [Website] [Code]
  • STAG4D: Spatial-Temporal Anchored Generative 4D Gaussians, arXiv. [Paper] [Website] [Code]
  • TCLC-GS: Tightly Coupled LiDAR-Camera Gaussian Splatting for Surrounding Autonomous Driving Scenes, arXiv. [Paper] [Website]
  • EgoGaussian: Dynamic Scene Understanding from Egocentric Video with 3D Gaussian Splatting, arXiv. [Paper] [Website]
  • Dynamic Gaussian Marbles for Novel View Synthesis of Casual Monocular Videos, arXiv. [Paper] [Website]
  • VGD: Vision-Only Dynamic Gaussian for Driving Simulation, arXiv. [Paper] [Website]
  • Modeling Ambient Scene Dynamics for Free-view Synthesis, arXiv. [Paper] [Website]
  • InfoGaussian: Structure-Aware Dynamic Gaussians through Lightweight Information Shaping, arXiv. [Paper] [Website]
  • Dynamic 3D Gaussian Fields for Urban Areas, arXiv. [Paper] [Website] [Code]
  • Reconstructing and Simulating Dynamic 3D Objects with Mesh-adsorbed Gaussian Splatting, arXiv. [Paper] [Website] [Code]
  • DreamPhysics: Learning Physical Properties of Dynamic 3D Gaussians with Video Diffusion Priors, arXiv. [Paper] [Website] [Code]
  • MoDGS: Dynamic Gaussian Splatting from Causually-captured Monocular Videos, arXiv. [Paper] [Website]
  • Street Gaussians for Modeling Dynamic Urban Scenes, arXiv. [Paper] [Website] [Code]
  • DrivingGaussian: Composite Gaussian Splatting for Surrounding Dynamic Autonomous Driving Scenes, CVPR, 2024. [Paper] [Website]
  • HUGS: Golistic Urban 3D Scene Understanding via Gaussian Splatting, CVPR, 2024. [Paper] [Website]
  • Guess The Unseen: Dynamic 3D Scene Reconstruction from Partial 2D Glimpses, CVPR, 2024. [Paper] [Website] [Code]
  • 4D Gaussian Splatting: Towards Efficient Novel View Synthesis for Dynamic Scenes, arXiv. [Paper] [Website]
  • GaussianFlow: Splatting Gaussian Dynamics for 4D Content Creation, arXiv. [Paper] [Website] [Code]
  • Motion-aware 3D Gaussian Splatting for Efficient Dynamic Scene Reconstruction, arXiv. [Paper] [Website]
  • Bridging 3D Gaussian and Mesh for Freeview Video Rendering, arXiv. [Paper] [Website]
  • Per-Gaussian Embedding-Based Deformation for Deformable 3D Gaussian Splatting, ECCV, 2024. [Paper] [Website] [Code]
  • 3D Geometry-aware Deformable Gaussian Splatting for Dynamic View Synthesis, CVPR, 2024. [Paper] [Website]
  • Dynamic 3D Gaussians: Tracking by Persistent Dynamic View Synthesis, 3DV, 2024. [Paper] [Website] [Code]
  • Deformable 3D Gaussians for High-Fidelity Monocular Dynamic Scene Reconstruction, CVPR, 2024. [Paper] [Website] [Code]
  • 4D Gaussian Splatting for Real-Time Dynamic Scene Rendering, CVPR, 2024. [Paper] [Website] [Code]
  • Real-time Photorealistic Dynamic Scene Representation and Rendering with 4D Gaussian Splatting, arXiv. [Paper] [Website]
  • A Compact Dynamic 3D Gaussian Representation for Real-Time Dynamic View Synthesis, ECCV, 2024. [Paper] [Website] [Code]
  • DynMF: Neural Motion Factorization for Real-time Dynamic View Synthesis with 3D Gaussian Splatting, arXiv. [Paper] [Website] [Code]
  • SC-GS: Sparse-Controlled Gaussian Splatting for Editable Dynamic Scenes, CVPR, 2024. [Paper] [Website] [Code]
  • Gaussian-Flow: 4D Reconstruction with Dynamic 3D Gaussian Particle, CVPR, 2024. [Paper] [Website]
  • GauFRe: Gaussian Deformation Fields for Real-time Dynamic Novel View Synthesis, arXiv. [Paper] [Website]
  • Spacetime Gaussian Feature Splatting for Real-Time Dynamic View Synthesis, CVPR, 2024. [Paper] [Website] [Code]
  • SWinGS: Sliding Windows for Dynamic 3D Gaussian Splatting, ECCV, 2024. [Paper] [Website] [Code]
  • DreamGaussian4D: Generative 4D Gaussian Splatting, arXiv. [Paper] [Website] [Code]
  • 4DGen: Grounded 4D Content Generation with Spatial-temporal Consistency, arXiv. [Paper] [Website] [Code]
  • Neural Parametric Gaussians for Monocular Non-Rigid Object Reconstruction, CVPR, 2024. [Paper]
  • CoGS: Controllable Gaussian Splatting, CVPR, 2024. [Paper] [Website]
  • MD-Splatting: Learning Metric Deformation from 4D Gaussians in Highly Deformable Scenes, arXiv. [Paper] [Website] [Code]
  • 3DGStream: On-the-Fly Training of 3D Gaussians for Efficient Streaming of Photo-Realistic Free-Viewpoint Videos, CVPR, 2024. [Paper] [Website] [Code]
  • Dynamic Gaussian Splatting from Markerless Motion Capture can Reconstruct Infants Movements, WACV, 2024. [Paper]
  • GaussianPrediction: Dynamic 3D Gaussian Prediction for Motion Extrapolation and Free View Synthesis, SIGGRAPH, 2024. [Paper] [Website] [Code
  • VEGS: View Extrapolation of Urban Scenes in 3D Gaussian Splatting using Learned Priors, ECCV, 2024. [Paper] [Code]
  • Neural Parametric Gaussians for Monocular Non-Rigid Object Reconstruction, CVPR, 2024. [Paper]
  • Gaussian Splatting LK, arXiv. [Paper]
  • HDRSplat: Gaussian Splatting for High Dynamic Range 3D Scene Reconstruction from Raw Images, arXiv. [Paper]
  • Reality Fusion: Robust Real-time Immersive Mobile Robot Teleoperation with Volumetric Visual Data Fusion, arXiv. [Paper]
  • HDRGS: High Dynamic Range Gaussian Splatting, arXiv. [Paper]
  • S4D: Streaming 4D Real-World Reconstruction with Gaussians and 3D Control Points, arXiv. [Paper]
  • DynOMo: Online Point Tracking by Dynamic Online Monocular Gaussian Reconstruction, arXiv. [Paper]
  • DENSER: 3D Gaussians Splatting for Scene Reconstruction of Dynamic Urban Environments, arXiv. [Paper]
  • SplatFields: Neural Gaussian Splats for Sparse 3D and 4D Reconstruction, arXiv. [Paper]
  • DN-4DGS: Denoised Deformable Network with Temporal-Spatial Aggregation for Dynamic Scene Rendering, arXiv. [Paper]
  • MEGA: Memory-Efficient 4D Gaussian Splatting for Dynamic Scenes, arXiv. [Paper]
  • DriveDreamer4D: World Models Are Effective Data Machines for 4D Driving Scene Representation, arXiv. [Paper]
  • SpectroMotion: Dynamic 3D Reconstruction of Specular Scenes, arXiv. [Paper]
  • Fully Explicit Dynamic Gaussian Splatting, arXiv. [Paper]

Localization & Visual SLAM

  • SGS-SLAM: Semantic Gaussian Splatting For Neural Dense SLAM, ECCV, 2024. [Paper] [Code]
  • Compact 3D Gaussian Splatting For Dense Visual SLAM, arXiv, 2024. [Paper] [Code]
  • NGM-SLAM: Gaussian Splatting SLAM with Radiance Field Submap, arXiv, 2024. [Paper]
  • GGRt: Towards Generalizable 3D Gaussians without Pose Priors in Real-Time, arXiv. [Paper] [Website]
  • MGS-SLAM: Monocular Sparse Tracking and Gaussian Mapping with Depth Smooth Regularization, arXiv 2024. [Paper]
  • GS-SLAM: Dense Visual SLAM with 3D Gaussian Splatting, CVPR, 2024. [Paper]
  • Photo-SLAM: Real-time Simultaneous Localization and Photorealistic Mapping for Monocular, Stereo, and RGB-D Cameras, CVPR, 2024. [Paper]
  • SplaTAM: Splat, Track & Map 3D Gaussians for Dense RGB-D SLAM, CVPR, 2024. [Paper] [Website] [Code]
  • Gaussian Splatting SLAM, CVPR, 2024. [Paper] [Code] [Website]
  • Gaussian-SLAM: Photo-realistic Dense SLAM with Gaussian Splatting, arXiv, 2023. [Paper] [Code] [Website]
  • SemGauss-SLAM: Dense Semantic Gaussian Splatting SLAM, arXiv, 2024. [Paper]
  • NEDS-SLAM: A Novel Neural Explicit Dense Semantic SLAM Framework using 3D Gaussian Splatting, arXiv, 2024. [Paper]
  • High-Fidelity SLAM Using Gaussian Splatting with Rendering-Guided Densification and Regularized Optimization, arXiv, 2024. [Paper]
  • RGBD GS-ICP SLAM, ECCV, 2024. [Paper] [Code] [Video]
  • EndoGSLAM: Real-Time Dense Reconstruction and Tracking in Endoscopic Surgeries using Gaussian Splatting, arXiv, 2024. [Paper] [Website] [Code]
  • CG-SLAM: Efficient Dense RGB-D SLAM in a Consistent Uncertainty-aware 3D Gaussian Field, ECCV, 2024. [Paper] [Code] [Website]
  • RTG-SLAM: Real-time 3D Reconstruction at Scale using Gaussian Splatting, SIGGRAPH, 2024. [Paper] [Code]
  • MotionGS: Compact Gaussian Splatting SLAM by Motion Filter, arXiv, 2024. [Paper] [Code]
  • Monocular Gaussian SLAM with Language Extended Loop Closure, arXiv, 2024. [Paper]
  • Splat-SLAM: Globally Optimized RGB-only SLAM with 3D Gaussians, arXiv, 2024. [Paper] [Code]
  • MG-SLAM: Structure Gaussian SLAM with Manhattan World Hypothesis, arXiv, 2024. [Paper]
  • TAMBRIDGE: Bridging Frame-Centered Tracking and 3D Gaussian Splatting for Enhanced SLAM, arXiv, 2024. [Paper] [Code] [Website]
  • 3DGS-ReLoc: 3D Gaussian Splatting for Map Representation and Visual ReLocalization, arXiv. [Paper] [Website]
  • IG-SLAM: Instant Gaussian SLAM, arXiv. [Paper]
  • Visual SLAM with 3D Gaussian Primitives and Depth Priors Enabling Novel View Synthesis, arXiv. [Paper]
  • Towards Real-Time Gaussian Splatting: Accelerating 3DGS through Photometric SLAM, arXiv. [Paper]
  • OG-Mapping: Octree-based Structured 3DGaussians for Online Dense Mapping, arXiv. [Paper]
  • 3DGS-Calib: 3D Gaussian Splatting for Multimodal SpatioTemporal Calibration, arXiv. [Paper] [Website]
  • COLMAP-Free 3D Gaussian Splatting, CVPR, 2024. [Paper]
  • 6DGS: 6D Pose Estimation from a Single Image and a 3D Gaussian Splatting Model, ECCV, 2024. [Paper] [Code]
  • Hi-SLAM: Scaling-up Semantics in SLAM with a Hierarchically Categorical Gaussian Splatting, arXiv. [Paper]
  • GLC-SLAM: Gaussian Splatting SLAM with Efficient Loop Closure, arXiv. [Paper]
  • GSplatLoc: Grounding Keypoint Descriptors into 3D Gaussian Splatting for Improved Visual Localization, arXiv. [Paper]
  • SplatLoc: 3D Gaussian Splatting-based Visual Localization for Augmented Reality, arXiv. [Paper]
  • GS-Pose: Cascaded Framework for Generalizable Segmentation-based 6D Object Pose Estimation, arXiv. [Paper] [Website] [Code]
  • HGSLoc: 3DGS-based Heuristic Camera Pose Refinement, arXiv. [Paper]
  • AG-SLAM: Active Gaussian Splatting SLAM, arXiv. [Paper]

Multimodal-SLAM

  • Multi-Modal Neural Radiance Field for Monocular Dense SLAM with a Light-Weight ToF Sensor, ICCV, 2023. [Paper] [Website] [Code]
  • LIV-GaussMap: LiDAR-Inertial-Visual Fusion for Real-time 3D Radiance Field Map Rendering, RAL, 2024. [Paper] [Code]
  • MM3DGS SLAM: Multi-modal 3D Gaussian Splatting for SLAM Using Vision, Depth, and Inertial Measurements, IROS, 2024. [Paper] [Website]
  • MM-Gaussian: 3D Gaussian-based Multi-modal Fusion for Localization and Reconstruction in Unbounded Scenes, IROS, 2024. [Paper]
  • Gaussian-LIC: Photo-realistic LiDAR-Inertial-Camera SLAM with 3D Gaussian Splatting, arXiv, 2024. [Paper]
  • Go-SLAM: Grounded Object Segmentation and Localization with Gaussian Splatting SLAM, arXiv, 2024. [Paper]
  • GS-EVT: Cross-Modal Event Camera Tracking based on Gaussian Splatting, arXiv, 2024. [Paper]

Planning & Navigation

  • Beyond Uncertainty: Risk-Aware Active View Acquisition for Safe Robot Navigation and 3D Scene Understanding with FisherRF, arXiv. [Paper] [Website]
  • HO-Gaussian: Hybrid Optimization of 3D Gaussian Splatting for Urban Scenes, arXiv. [Paper] [Website]
  • Splat-Nav: Safe Real-Time Robot Navigation in Gaussian Splatting Maps, arXiv, 2024. [Paper]
  • GaussNav: Gaussian Splatting for Visual Navigation, arXiv, 2024. [Paper] [Code] [Website]
  • GS-Planner: A Gaussian-Splatting-based Planning Framework for Active High-Fidelity Reconstruction, IROS, 2024. [Paper] [Video]
  • Scaling 3D Reasoning with LMMs to Large Robot Mission Environments Using Datagraphs, arXiv. [Paper]
  • DHGS: Decoupled Hybrid Gaussian Splatting for Driving Scene, arXiv. [Paper]
  • Active Implicit Reconstruction Using One-Shot View Planning, ICRA, 2024. [Paper]
  • BEINGS: Bayesian Embodied Image-goal Navigation with Gaussian Splatting, arXiv. [Paper]
  • SAFER-Splat: A Control Barrier Function for Safe Navigation with Online Gaussian Splatting Maps, arXiv. [Paper]
  • RT-GuIDE: Real-Time Gaussian splatting for Information-Driven Exploration, arXiv. [Paper]

Manipulation & RL

  • Ditto: Building Digital Twins of Articulated Objects from Interaction, CVPR, 2022. [Paper] [Code] [Website]
  • Relational-NDF:SE(3)-Equivariant Relational Rearrangement with Neural Descriptor Fields, CoRL 2022. [Paper] [Code] [Website]
  • Neural Descriptor Fields:SE(3)-Equivariant Object Representations for Manipulation, ICRA, 2022. [Paper] [Code] [Website]
  • Neural Motion Fields: Encoding Grasp Trajectories as Implicit Value Functions, RSS 2022. [Paper] [Video]
  • Grasping Field: Learning Implicit Representations for Human Grasps, 3DV 2020. [Paper] [Code] [Video]
  • GIGA: Synergies Between Affordance and Geometry: 6-DoF Grasp Detection via Implicit Representations, RSS, 2021. [Paper] [Code] [Website]
  • ObjectFolder: A Dataset of Objects with Implicit Visual, Auditory, and Tactile Representations, CoRL, 2021. [Paper] [Code] [Website]
  • ObjectFolder 2.0: A Multisensory Object Dataset for Sim2Real Transfer, CVPR, 2022. [Paper] [Code] [Website]
  • Local Neural Descriptor Fields: Locally Conditioned Object Representations for Manipulation, ICRA, 2023. [Paper] [Code] [Website]
  • Equivariant Descriptor Fields: SE(3)-Equivariant Energy-Based Models for End-to-End Visual Robotic Manipulation Learning, ICLR, 2023. [Paper] [Code]
  • Point'n Move: Interactive Scene Object Manipulation on Gaussian Splatting Radiance Fields, arXiv. [Paper]
  • MANUS: Markerless Hand-Object Grasp Capture using Articulated 3D Gaussians, CVPR, 2024. [Paper]
  • Reinforcement Learning with Generalizable Gaussian Splatting, arXiv. [Paper]
  • GaussianGrasper: 3D Language Gaussian Splatting for Open-vocabulary Robotic Grasping, arXiv. [Paper] [Code]
  • 3D-Aware Manipulation with Object-Centric Gaussian Splatting, arXiv. [Paper] [Website]
  • Gaussian Splatting to Real World Flight Navigation Transfer with Liquid Networks, arXiv. [Paper]
  • Physically Embodied Gaussian Splatting: A Realtime Correctable World Model for Robotics, arXiv. [Paper]
  • Radiance Fields for Robotic Teleoperation, arXiv. [Paper]
  • Dynamic 3D Gaussian Tracking for Graph-Based Neural Dynamics Modeling, arXiv. [Paper]
  • GraspSplats: Efficient Manipulation with 3D Feature Splatting, CoRL, 2024. [Paper] [Website] [Code]
  • SplatSim: Zero-Shot Sim2Real Transfer of RGB Manipulation Policies Using Gaussian Splatting, arXiv. [Paper]
  • HGS-Planner: Hierarchical Planning Framework for Active Scene Reconstruction Using 3D Gaussian Splatting, arXiv. [Paper]
  • DreamHOI: Subject-Driven Generation of 3D Human-Object Interactions with Diffusion Priors, arXiv. [Paper]
  • ManiGaussian: Dynamic Gaussian Splatting for Multi-task Robotic Manipulation, ECCV, 2024. [Paper]
  • MSGField: A Unified Scene Representation Integrating Motion, Semantics, and Geometry for Robotic Manipulation, arXiv. [Paper]

Simulation & Generation

  • Control4D: Efficient 4D Portrait Editing with Text, CVPR, 2024. [Paper] [Website]
  • Comp4D: LLM-Guided Compositional 4D Scene Generation, arXiv. [Paper] [Website] [Code]
  • GALA3D: Towards Text-to-3D Complex Scene Generation via Layout-guided Generative Gaussian Splatting, arXiv. [Paper] [Website] [Code]
  • Controllable Text-to-3D Generation via Surface-Aligned Gaussian Splatting, arXiv. [Paper] [Website] [Code]
  • Hyper-3DG:Text-to-3D Gaussian Generation via Hypergraph, arXiv. [Paper] [Website] [Code]
  • DreamScene: 3D Gaussian-based Text-to-3D Scene Generation via Formation Pattern Sampling, arXiv. [Paper] [Website] [Code]
  • BrightDreamer: Generic 3D Gaussian Generative Framework for Fast Text-to-3D Synthesis, arXiv. [Paper] [Website] [Code]
  • GVGEN: Text-to-3D Generation with Volumetric Representation, arXiv. [Paper] [Website] [Code]
  • DreamPolisher: Towards High-Quality Text-to-3D Generation via Geometric Diffusion, arXiv. [Paper] [Website] [Code]
  • DreamScene360: Unconstrained Text-to-3D Scene Generation with Panoramic Gaussian Splatting, ECCV, 2024. [Paper] [Website]
  • RealmDreamer: Text-Driven 3D Scene Generation with Inpainting and Depth Diffusion, arXiv. [Paper] [Website]
  • Text-to-3D using Gaussian Splatting, CVPR, 2024. [Paper] [Website] [Code]
  • DreamGaussian: Generative Gaussian Splatting for Efficient 3D Content Creation, arXiv. [Paper] [Website] [Code]
  • GaussianDreamer: Fast Generation from Text to 3D Gaussian Splatting with Point Cloud Priors, arXiv. [Paper] [Website] [Code]
  • GaussianDiffusion: 3D Gaussian Splatting for Denoising Diffusion Probabilistic Models with Structured Noise, arXiv. [Paper] [Website]
  • LucidDreamer: Towards High-Fidelity Text-to-3D Generation via Interval Score Matching, CVPR, 2024. [Paper] [Website] [Code]
  • CG3D: Compositional Generation for Text-to-3D, arXiv. [Paper] [Website]
  • Align Your Gaussians: Text-to-4D with Dynamic 3D Gaussians and Composed Diffusion Models, CVPR, 2024. [Paper] [Website]
  • Text2Immersion: Generative Immersive Scene with 3D Gaussian, arXiv. [Paper] [Website]
  • GSEdit: Efficient Text-Guided Editing of 3D Objects via Gaussian Splatting, arXiv. [Paper]
  • GaussCtrl: Multi-View Consistent Text-Driven 3D Gaussian Splatting Editing, arXiv. [Paper]
  • View-Consistent 3D Editing with Gaussian Splatting, arXiv. [Paper]
  • Gaussian Frosting: Editable Complex Radiance Fields with Real-Time Rendering, arXiv. [Paper] [Website] [Code]
  • ICE-G: Image Conditional Editing of 3D Gaussian Splats, CVPR, 2024. [Paper] [Website]
  • GaussianEditor: Swift and Controllable 3D Editing with Gaussian Splatting, CVPR, 2024. [Paper] [Website] [Code]
  • GaussianEditor: Editing 3D Gaussians Delicately with Text Instructions, CVPR, 2024. [Paper] [Website]
  • Gaussian Grouping: Segment and Edit Anything in 3D Scenes, ECCV, 2024. [Paper] [Code]
  • StyleGaussian: Instant 3D Style Transfer with Gaussian Splatting, arXiv. [Paper] [Website] [Code]
  • Gaussian Splatting in Style, arXiv. [Paper]
  • StylizedGS: Controllable Stylization for 3D Gaussian Splatting, arXiv. [Paper]
  • 3DEgo: 3D Editing on the Go!, ECCV, 2024. [Paper]
  • GScream: Learning 3D Geometry and Feature Consistent Gaussian Splatting for Object Removal, ECCV, 2024. [Paper]
  • Gaussian Splatting with Localized Points Management, arXiv, 2024. [Paper]
  • Localized Gaussian Splatting Editing with Contextual Awareness, arXiv, 2024. [Paper]
  • 3D Gaussian Editing with A Single Image, arXiv. [Paper]
  • G-Style: Stylized Gaussian Splatting, arXiv. [Paper]
  • AGG: Amortized Generative 3D Gaussians for Single Image to 3D, arXiv. [Paper] [Website]
  • Repaint123: Fast and High-quality One Image to 3D Generation with Progressive Controllable 2D Repainting, arXiv. [Paper] [Website] [Coda]
  • GaussianPU: A Hybrid 2D-3D Upsampling Framework for Enhancing Color Point Clouds via 3D Gaussian Splatting, arXiv. [Paper]
  • WaSt-3D: Wasserstein-2 Distance for Scene-to-Scene Stylization on 3D Gaussians, arXiv. [Paper]
  • Generative Object Insertion in Gaussian Splatting with a Multi-View Diffusion Model, arXiv. [Paper]
  • TIP-Editor: An Accurate 3D Editor Following Both Text-Prompts And Image-Prompts, arXiv. [Paper] [Website]
  • DreamScene4D: Dynamic Multi-Object Scene Generation from Monocular Videos, arXiv. [Paper] [Website] [Code]
  • Connecting Consistency Distillation to Score Distillation for Text-to-3D Generation, ECCV, 2024. [Paper] [Code]
  • DreamMapping: High-Fidelity Text-to-3D Generation via Variational Distribution Mapping, arXiv. [Paper]
  • DreamMesh: Jointly Manipulating and Texturing Triangle Meshes for Text-to-3D Generation, arXiv. [Paper]
  • Hi3D: Pursuing High-Resolution Image-to-3D Generation with Video Diffusion Models, arXiv. [Paper]
  • SceneTeller: Language-to-3D Scene Generation, ECCV 2024. [Paper]
  • HoloDreamer: Holistic 3D Panoramic World Generation from Text Descriptions, arXiv. [Paper]
  • SV4D: Dynamic 3D Content Generation with Multi-Frame and Multi-View Consistency, arXiv. [Paper]
  • ART3D: 3D Gaussian Splatting for Text-Guided Artistic Scenes Generation, CVPR, 2024. [Paper]
  • 3D-Adapter: Geometry-Consistent Multi-View Diffusion for High-Quality 3D Generation, arXiv. [Paper]

Citation

If you find this repository useful, please consider citing this list:

@misc{Deng20243dgspaperlist,
    title = {awesome-Implicit-NeRF-SLAM},
    author = {Tianchen Deng, Yue Pan, Xingxing Zuo, Shenghai Yuan, Nailin Wang, Hesheng Wang, Jingchuan Wang, Cyrill Stachniss, Lihua Xie, Danwei Wang, Weidong Chen},
    howpublished = {\url{https://github.com/dtc111111/awesome-3dgs-for-robotics}},
    year = {2024}
}

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