Skip to content
View eezstreet's full-sized avatar

Organizations

@JKGDevs

Block or report eezstreet

Block user

Prevent this user from interacting with your repositories and sending you notifications. Learn more about blocking users.

You must be logged in to block users.

Please don't include any personal information such as legal names or email addresses. Maximum 100 characters, markdown supported. This note will be visible to only you.
Report abuse

Contact GitHub support about this user’s behavior. Learn more about reporting abuse.

Report abuse
Showing results

Diablo build for modern operating systems

C++ 8,259 813 Updated Jan 23, 2025

Source code for pbrt, the renderer described in the third edition of "Physically Based Rendering: From Theory To Implementation", by Matt Pharr, Wenzel Jakob, and Greg Humphreys.

C++ 4,955 1,203 Updated Sep 3, 2023

Petition to open source Flash and Shockwave spec

ActionScript 7,334 112 Updated Feb 24, 2021

JK2MV - improved, modernized JK2 client and server

C 111 33 Updated Sep 12, 2024
1 Updated May 20, 2019

An open source re-implementation of RollerCoaster Tycoon 2 🎢

C++ 13,787 1,580 Updated Jan 23, 2025

Free/Libre Action Roleplaying Engine (engine only)

C++ 1,121 190 Updated Jan 19, 2025

A Role Playing, Large Multiplayer Online, First Person Shooter game modification for Jedi Knight: Jedi Academy

C++ 8 2 Updated Sep 30, 2013

Star Wars: Jedi Knight 2 Jedi Outcast source code. This repository serves as an unofficial version of Raven's original source code, but removed from legal issues/some bugs, and compiles under moder…

C++ 13 11 Updated Apr 30, 2013

Getting Soldier of Fortune 2 Multiplayer to work by using a heavily modified JK engine

C++ 25 4 Updated Feb 13, 2014

Community effort to maintain and improve Jedi Academy (SP & MP) + Jedi Outcast (SP only) released by Raven Software

C++ 2,054 620 Updated Nov 12, 2024