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health removal (ParadiseSS13#25666)
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1080pCat authored May 30, 2024
1 parent d3974ee commit ef6850c
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Showing 4 changed files with 1 addition and 28 deletions.
2 changes: 1 addition & 1 deletion code/game/machinery/adv_med.dm
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var/mob/living/carbon/human/occupant
///What is the level of the stock parts in the body scanner. A scan_level of one detects organs of stealth_level 1 or below, while a scan level of 4 would detect 4 or below.
var/scan_level = 1
var/known_implants = list(/obj/item/bio_chip/chem, /obj/item/bio_chip/death_alarm, /obj/item/bio_chip/mindshield, /obj/item/bio_chip/tracking, /obj/item/bio_chip/health)
var/known_implants = list(/obj/item/bio_chip/chem, /obj/item/bio_chip/death_alarm, /obj/item/bio_chip/mindshield, /obj/item/bio_chip/tracking)

/obj/machinery/bodyscanner/examine(mob/user)
. = ..()
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3 changes: 0 additions & 3 deletions code/game/objects/items/weapons/bio_chips/bio_chip_fluff.dm
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notes = "A bio-chip that is illegal in many systems. This is the early prototype version of the RX-92. It's significantly cheaper than it's newer version."
function = "Uses a mixture of cheap cybernetic nanobots, bone regrowth chemicals, and radio signals to quickly break the user out of restraints."

/datum/implant_fluff/health
name = "Nanotrasen Health Bio-chip"

/datum/implant_fluff/krav_maga
name = "Prospero Foreign Industries Krav Maga Neurotrainer"
life = "Will cease functioning 4 hours after death of host."
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23 changes: 0 additions & 23 deletions code/game/objects/items/weapons/bio_chips/bio_chip_health.dm

This file was deleted.

1 change: 0 additions & 1 deletion paradise.dme
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#include "code\game\objects\items\weapons\bio_chips\bio_chip_fluff.dm"
#include "code\game\objects\items\weapons\bio_chips\bio_chip_freedom.dm"
#include "code\game\objects\items\weapons\bio_chips\bio_chip_gorilla_rampage.dm"
#include "code\game\objects\items\weapons\bio_chips\bio_chip_health.dm"
#include "code\game\objects\items\weapons\bio_chips\bio_chip_krav_maga.dm"
#include "code\game\objects\items\weapons\bio_chips\bio_chip_mindshield.dm"
#include "code\game\objects\items\weapons\bio_chips\bio_chip_pad.dm"
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