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eira-fransham / seismon
Forked from cormac-obrien/richterA total rewrite of the now-abandoned Richter Quake engine, splitting it up into Bevy components that can be independently used. Work-in-progress but is confirmed to be able to load and play demos f…
An ergonomic and performant processing-like library for generative art and simple games in Rust
BSP-loading support for Amethyst game engine
Loading support for PK3 files in Amethyst (also works for zip files but includes some quake-specific stuff like case-insensitive filenames and extension elision)
A fast, efficient, modular music creation toolkit, designed for live performance
💡 Experimental real-time global illumination renderer 🦀
🕹 A quick'n'dirty game sample using kajiya, physx-rs, and dolly
Build engine port backed by GZDoom tech. Currently supports Duke Nukem 3D, Blood, Shadow Warrior, Redneck Rampage and Powerslave/Exhumed.
An operating system written in Common Lisp
a toy imperative programming language targeting the JVM with value types
A self contained OBS -> FTL -> WebRTC live streaming server. Comprised of 3 parts once configured anyone can achieve sub-second OBS to the browser livestreaming
noodlecollie / afterburner-game
Forked from FWGS/xash3d-fwgsDeprecated. Go here instead:
2D graphics rendering on the GPU in rust using path tessellation.
A dynamic texture atlas allocator with fast deallocation and rectangle coalescing.
Cross platform React Native solution to draw graphics based on Skia
Font parser, shaping engine, and subsetter implemented in Rust
Rust mid-level IR Abstract Interpreter
High performance JavaScript to JavaScript compiler with a Rust core
A command-line interface for Ratel, a high performance JavaScript to JavaScript compiler with a Rust core
A modernized, complete, self-contained TeX/LaTeX engine, powered by XeTeX and TeXLive.
Lightbeam has moved and now lives in the Wasmtime repository!