This is the repo for the current version of ProMod that runs on confogl. The current version is 3.6.
#Pro Mod:
- Removed or replaced all HR's in Pro Mod. (Pro Mod HR now has a seperate stripper folder.)
- Replaced all tier2_any and any_primary spawns with tier1_any.
- Removed another pill from Hard Rain Finale diner. (There are now 2 total inside)
- Removed 2 pills from Death Toll Finale holdout area.
- Fixed finale pills not spawning on Crash Course 2.
- Moved intro tank to the bottom floor of Dead Center Finale. The finale will start if survivors pour or move too many cans.
- Removed intro tank on The Sacrifice Finale.
- Changed max distance on Dead Center Finale to 700.
- Changed max distance on Death Toll Finale to 700.
- Changed max distance on Dead Air Finale to 700.
- Reduced max distance on Parish Finale to 500.
- If a tank kills a witch she will respawn in the same spot shortly after.
- Blocked spit damage on Parish 3, No Mercy 3, and Detour Ahead 3 ladder chokes coming out of the sewers.
- Added props to Parish 3, No Mercy 3, No Mercy 5, and Cold Stream 3 ladder chokes to allow survivors to see above the ladder.
- Blocked event tank on Death Toll 4.
- Removed several hittables from Detour Ahead 3.
- Added possible pill spawns throughout the map on Detour Ahead 3.
- Unblocked early tanks on Detour Ahead 4.
- Added possible pill spawns throughout the map on Detour Ahead 4.
- Moved tank spawn earlier in the map on Detour Ahead 5.
- Removed useless pill spawns on Hard Rain 2 and Hard Rain 3.
- Added a possible pill spawn in the event area on Parish 4.
- Survivors will no longer spam the cough noise while standing in a smoker cloud.
- Blocked charger punches through the back of the elevator on Hard Rain 2 / 3.
- Blocked tank before 20% on Parish 2.
- Unblocked 80-85% tank on Hard Rain 4.
- The default tank rock (mouse 2) will now be 1 handed overhand.
- Updated pause plugin to use the same audio file as readyup.
- Updated readyup and pause with a few audio customization cvars.
- Updated water slowdown plugin.
- Added a cvar for what team can see who will become the tank.
- Fixed "Player will become the Tank." not printing on round start.
- Potentially fixed tank order getting confused on the 4th map of a campaign.
- Added a cvar to disable custom max distance prints.
- Updated SI Class Announce plugin to capitalize the SI names.
- Re-added short godframe glows.
- Fixed the bug where jockey and charger would sometimes ride/carry the same survivor at the same time.
- Updated tank & spec hud to Visor's new one.
- Various stripper exploit fixes.
- Various plugin updates to get everything on the latest versions.
- Updated nospitterduringtank to re-set spitter limit if a tank is killed with the !slay command.
- Updated Holdout Bonus values. See below:
- Tweaked c3m1 holdout bonus. 80 Points
- Added holdout bonus for c2m4 event. 40 Points
- Added holdout bonus for c4m2 event. 40 Points
- Added holdout bonus for c5m4 event. 40 Points
- Added holdout bonus for c10m2. 40 Points
- Added holdout bonus for c11m2. 60 Points
- Removed logger plugin until we move the database to a new server.
#Retro:
- Completely removed water slowdown. (Even with confogls water slowdown disabled, there was a 10% slow from vanilla. This has been removed.)
- Changed all map distances to 100.
- Disabled custom max distance prints.
- Max health bonus is set to 1000 for every map.
- Replaced all melee weapons and deagles with pistols! (There is still a melee weapon limit as a fail safe.)
- Removed almost all props from Pro Mod.
- Reverted tank control back to vanilla style.
- Removed tank infinite hittable time.
- Removed useless spit plugins.
- Removed witch % print.
- Removed tank % print.
- Removed current distance print.
- Enabled 2nd finale tank.
- Removed pill HOTs.
- Increased hunter pounce speed slightly.
- Increased some stumbles on survivors slightly.
- Slightly tweaked health bonus values.
- Tanks can only throw 2 handed overhand rocks.
- Godframes reworked in collaboration with l4d1 players. See below:
- Hunter godframes removed.
- Smoker godframes decreased to 0.1 seconds.
- Survivors will be godframed from common damage for 2 seconds while getting up from a hunter pounce.
#Reflux:
- Removed spitters.
- Quad caps enabled.
- Hunter limit increased to 2.
- Boomer recharge time lowered to 18 seconds. (from 20)
- Removed bleedout.
- Reduced pill limit to 2.
- Shotguns limited to 3.
- Melee weapons removed.
- Copies Retro Stripper folder.
#Beta:
- ABABA team order
- Reduce water slowdown by 10% while tank is alive.