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This is the repo for the current version of ProMod that runs on confogl. The current version is 3.6.

#Pro Mod:

  • Removed or replaced all HR's in Pro Mod. (Pro Mod HR now has a seperate stripper folder.)
  • Replaced all tier2_any and any_primary spawns with tier1_any.
  • Removed another pill from Hard Rain Finale diner. (There are now 2 total inside)
  • Removed 2 pills from Death Toll Finale holdout area.
  • Fixed finale pills not spawning on Crash Course 2.
  • Moved intro tank to the bottom floor of Dead Center Finale. The finale will start if survivors pour or move too many cans.
  • Removed intro tank on The Sacrifice Finale.
  • Changed max distance on Dead Center Finale to 700.
  • Changed max distance on Death Toll Finale to 700.
  • Changed max distance on Dead Air Finale to 700.
  • Reduced max distance on Parish Finale to 500.
  • If a tank kills a witch she will respawn in the same spot shortly after.
  • Blocked spit damage on Parish 3, No Mercy 3, and Detour Ahead 3 ladder chokes coming out of the sewers.
  • Added props to Parish 3, No Mercy 3, No Mercy 5, and Cold Stream 3 ladder chokes to allow survivors to see above the ladder.
  • Blocked event tank on Death Toll 4.
  • Removed several hittables from Detour Ahead 3.
  • Added possible pill spawns throughout the map on Detour Ahead 3.
  • Unblocked early tanks on Detour Ahead 4.
  • Added possible pill spawns throughout the map on Detour Ahead 4.
  • Moved tank spawn earlier in the map on Detour Ahead 5.
  • Removed useless pill spawns on Hard Rain 2 and Hard Rain 3.
  • Added a possible pill spawn in the event area on Parish 4.
  • Survivors will no longer spam the cough noise while standing in a smoker cloud.
  • Blocked charger punches through the back of the elevator on Hard Rain 2 / 3.
  • Blocked tank before 20% on Parish 2.
  • Unblocked 80-85% tank on Hard Rain 4.
  • The default tank rock (mouse 2) will now be 1 handed overhand.
  • Updated pause plugin to use the same audio file as readyup.
  • Updated readyup and pause with a few audio customization cvars.
  • Updated water slowdown plugin.
  • Added a cvar for what team can see who will become the tank.
  • Fixed "Player will become the Tank." not printing on round start.
  • Potentially fixed tank order getting confused on the 4th map of a campaign.
  • Added a cvar to disable custom max distance prints.
  • Updated SI Class Announce plugin to capitalize the SI names.
  • Re-added short godframe glows.
  • Fixed the bug where jockey and charger would sometimes ride/carry the same survivor at the same time.
  • Updated tank & spec hud to Visor's new one.
  • Various stripper exploit fixes.
  • Various plugin updates to get everything on the latest versions.
  • Updated nospitterduringtank to re-set spitter limit if a tank is killed with the !slay command.
  • Updated Holdout Bonus values. See below:
  • Tweaked c3m1 holdout bonus. 80 Points
  • Added holdout bonus for c2m4 event. 40 Points
  • Added holdout bonus for c4m2 event. 40 Points
  • Added holdout bonus for c5m4 event. 40 Points
  • Added holdout bonus for c10m2. 40 Points
  • Added holdout bonus for c11m2. 60 Points
  • Removed logger plugin until we move the database to a new server.

#Retro:

  • Completely removed water slowdown. (Even with confogls water slowdown disabled, there was a 10% slow from vanilla. This has been removed.)
  • Changed all map distances to 100.
  • Disabled custom max distance prints.
  • Max health bonus is set to 1000 for every map.
  • Replaced all melee weapons and deagles with pistols! (There is still a melee weapon limit as a fail safe.)
  • Removed almost all props from Pro Mod.
  • Reverted tank control back to vanilla style.
  • Removed tank infinite hittable time.
  • Removed useless spit plugins.
  • Removed witch % print.
  • Removed tank % print.
  • Removed current distance print.
  • Enabled 2nd finale tank.
  • Removed pill HOTs.
  • Increased hunter pounce speed slightly.
  • Increased some stumbles on survivors slightly.
  • Slightly tweaked health bonus values.
  • Tanks can only throw 2 handed overhand rocks.
  • Godframes reworked in collaboration with l4d1 players. See below:
  • Hunter godframes removed.
  • Smoker godframes decreased to 0.1 seconds.
  • Survivors will be godframed from common damage for 2 seconds while getting up from a hunter pounce.

#Reflux:

  • Removed spitters.
  • Quad caps enabled.
  • Hunter limit increased to 2.
  • Boomer recharge time lowered to 18 seconds. (from 20)
  • Removed bleedout.
  • Reduced pill limit to 2.
  • Shotguns limited to 3.
  • Melee weapons removed.
  • Copies Retro Stripper folder.

#Beta:

  • ABABA team order
  • Reduce water slowdown by 10% while tank is alive.

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