Stars
Unity C# reference source code.
A Unity Plugin for Converting Terrain 2 Mesh & Terrain 2 Data for Runtime Virtual Texture.
Per-object shadow implementation using Unity SRP.
CosmosFramework is a medium-lightweight plug-in Unity development framework . Has a rich Unity method extensions and toolchain. async/await syntax support, multi-network channel support.Long term s…
Many mini-custom-SRPs showing how to achieve different things when creating your own SRP. Only SRP Core package is needed.
How to create a grid placement system in Unity 2022
OpenCore for Dell Latitude E6520 booting macOS Catalina
One has no future if one couldn't teach themself.
Simple City Builder & Traffic System (Unity 3D).
A simple grid-based building system prototype for Unity3D
Unity双端开发工具,UnityGameFramework+ET+Luban+HybridCLR+UniTask,努力提供方便开发的工具
UE4 Plugin for generating Impostors for static meshes
A Unity system to downgrade light quality (all the way to completely disabling them) as the camera gets further or as the light's area of influence is out of frustum with the purpose of improving p…
Temporal AA solution for Unity's Universal render pipeline