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Octree-GS: Towards Consistent Real-time Rendering with LOD-Structured 3D Gaussians
Source engine inspired Bevy FPS controller plugin
bevy gaussian splatting render pipeline plugin
ONNX Runtime: cross-platform, high performance ML inferencing and training accelerator
Blender plugin allowing to precompute reflectance, indirect luminance from blender and export data for use in external engine
A geometry-shader-based, global CUDA sorted high-performance 3D Gaussian Splatting rasterizer. Can achieve a 5-10x speedup in rendering compared to the vanialla diff-gaussian-rasterization.
Easy NeRF synthetic dataset creation within Blender
Unpacked level scripts and map data for Titanfall 2's single player campaign
An open survey on 3D Gaussian Splatting compression methods