Stars
TensorZero creates a feedback loop for optimizing LLM applications — turning production data into smarter, faster, and cheaper models.
Performing normal computation for big point clouds on the gpu using openCL
Official code for "FeatUp: A Model-Agnostic Frameworkfor Features at Any Resolution" ICLR 2024
Official code for "I2D-Loc: Camera Localization via Image to LiDAR Depth Flow"
Distribute and run LLMs with a single file.
[CVPR 2024] Official repository for "Gaussian Head Avatar: Ultra High-fidelity Head Avatar via Dynamic Gaussians"
Udacity Self-Driving Car Engineer Nanodegree projects.
ROS package to find a rigid-body transformation between a LiDAR and a camera for "LiDAR-Camera Calibration using 3D-3D Point correspondences"
The Kalibr visual-inertial calibration toolbox
A curated list of awesome Point Cloud Processing Resources, Libraries, Software
Greyhound is a point cloud streaming server. It should be considered deprecated for now. Use Entwine and Entwine Point Tile directly if you just want to serve point cloud web services.
Kitware's system for 3D building reconstruction for the IARPA CORE3D program
A collection of GICP-based fast point cloud registration algorithms
Modular, open-source implementations of continuous-time simultaneous localization and mapping algorithms.
Benchmark the performance of your ROS 2 graphs
ROS 2 tutorials for image_transport.
Getting Started Sample Project for Cesium for Unreal
Bringing the 3D geospatial ecosystem to Unreal Engine
ROS package for dynamic obstacle avoidance for ground robots trained with deep RL
Automatic Extrinsic Calibration Method for LiDAR and Camera Sensor Setups. ROS Package.
The code implemented in ROS projects a point cloud obtained by a Velodyne VLP16 3D-Lidar sensor on an image from an RGB camera.
LightGlue: Local Feature Matching at Light Speed (ICCV 2023)
ROS compatible tool to generate Allan Deviation plots
This repository is used for automatic calibration between high resolution LiDAR and camera in targetless scenes.
Original reference implementation of "3D Gaussian Splatting for Real-Time Radiance Field Rendering"
Mask4D: End-to-End Mask-Based 4D Panoptic Segmentation for LiDAR Sequences, RA-L, 2023