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Update default config and readme
Properly deal with flipped textures
Fix TWD crash when variable rate shading is enabled
Update README and default config
Fix an issue with removing hooks that could lead to hooked functions … …being called without a proper original function to forward to.
Choose output format for Oculus swapchain based on whether the incomi… …ng textures are bindless and/or SRGB
Prevent MSVC from merging identical functions - we need them to have … …separate pointer addresses
Implement MIP LOD bias for upscaling
Make radius behave like in previous mods