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firework8 authored Nov 11, 2024
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- Global and Local Contrastive Learning for Self-supervised Skeleton-Based Action Recognition [[paper](https://ieeexplore.ieee.org/abstract/document/10551297)]
- Motion-Aware Mask Feature Reconstruction for Skeleton-Based Action Recognition [[paper](https://ieeexplore.ieee.org/abstract/document/10562342)]
- Asynchronous Joint-based Temporal Pooling for Skeleton-based Action Recognition [[paper](https://ieeexplore.ieee.org/abstract/document/10685538)]
- Enhancing Skeleton-Based Action Recognition with Language Descriptions from Pre-trained Large Multimodal Models [[paper](https://ieeexplore.ieee.org/abstract/document/10742343)]
- DSDC-GCN: Decoupled Static-Dynamic Co-occurrence Graph Convolutional Networks for Skeleton-Based Action Recognition [[paper](https://ieeexplore.ieee.org/abstract/document/10742428)]

**TNNLS**
- Language-Guided 3-D Action Feature Learning Without Ground-Truth Sample Class Label [[paper](https://ieeexplore.ieee.org/abstract/document/10555120)] [[code](https://github.com/tangent-T/W3AMT)]
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**arXiv papers**
- Expressive Keypoints for Skeleton-based Action Recognition via Skeleton Transformation [[paper](https://arxiv.org/abs/2406.18011)] [[code](https://github.com/YijieYang23/SkeleT-GCN)]
- Autoregressive Adaptive Hypergraph Transformer for Skeleton-based Activity Recognition [[paper](https://arxiv.org/abs/2411.05692)] [[code](https://github.com/rayabhisek123/AutoregAd-HGformer)]
- Graph in Graph Neural Network [[paper](https://arxiv.org/abs/2407.00696)] [[code](https://github.com/wangjs96/Graph-in-Graph-Neural-Network)]
- EPAM-Net: An Efficient Pose-driven Attention-guided Multimodal Network for Video Action Recognition [[paper](https://arxiv.org/abs/2408.05421)] [[code](https://github.com/ahmed-nady/Multimodal-Action-Recognition)]
- Language Supervised Human Action Recognition with Salient Fusion: Construction Worker Action Recognition as a Use Case [[paper](https://arxiv.org/abs/2410.01962)] [[code](https://github.com/VCEET/ConstAct_HAR_SFU)]
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- TASAR: Transferable Attack on Skeletal Action Recognition [[paper](https://arxiv.org/abs/2409.02483)]
- Zero-Shot Skeleton-based Action Recognition with Dual Visual-Text Alignment [[paper](https://arxiv.org/abs/2409.14336)]
- Language-Assisted Human Part Motion Learning for Skeleton-Based Temporal Action Segmentation [[paper](https://arxiv.org/abs/2410.06353)]
- Explaining Human Activity Recognition with SHAP: Validating Insights with Perturbation and Quantitative Measures [[paper](https://arxiv.org/abs/2411.03714)]


### 2023
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- [caglarmert/MOT-Research/wiki/Awesome-Action-Recognition](https://github.com/caglarmert/MOT-Research/wiki/Awesome-Action-Recognition)
- [shuangshuangguo/skeleton-based-action-recognition-review](https://github.com/shuangshuangguo/skeleton-based-action-recognition-review)

## Last update: Nov 1, 2024
## Last update: Nov 11, 2024

## Feel free to contact me if you find any interesting paper is missing.

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